[bf1942] Linux server status update 2003-05-05

Sam Evans sam at neuroflux.com
Fri May 9 09:38:26 EDT 2003


*cough* FreeBSD *cough*

On Fri, 9 May 2003, Fredriksson, Andreas wrote:

>
> Roland,
> that might be a good idea for future releases (1.x) but for now I'm
> going to focus on putting out a binary that works for the majority
> of users. There will be two binaries for 1.4, one dynamic and one
> static. The one to run is automatically selected by a small shell
> scripts that runs ldd over the dynamic binary and then decides
> which version to symlink to before starting the server.
>
> Adding AMD/Intel versions at this point would bring the executable
> count up to four, and I simply don't have time to compile and test
> all those versions right now :-)
>
> Regards,
> Andreas
>
> > -----Original Message-----
> > From: Roland Kool [mailto:roland at cyso.nl]
> > Sent: Friday, May 09, 2003 9:44 AM
> > To: bf1942 at icculus.org
> > Subject: RE: [bf1942] Linux server status update 2003-05-05
> >
> >
> > Andreas,
> >
> > I just downloaded a server patch for Half-Life Dedicated Server and I
> > saw they compiled optimised binaries for AMD and Pentium processors.
> > Perhaps a suggestion for Battlefield as well? I'm not sure how much
> > performance gain you have, but the more the better I guess?
> >
> > Regards,
> >
> > Roland
> >
> >
> > -----Oorspronkelijk bericht-----
> > Van: Fredriksson, Andreas [mailto:andreas.fredriksson at dice.se]
> > Verzonden: Monday, May 05, 2003 1:54 PM
> > Aan: 'bf1942 at icculus.org'
> > Onderwerp: [bf1942] Linux server status update 2003-05-05
> >
> >
> >
> > Hi list,
> >
> > there's not much from me this week. I'm working on win32 bugs at the
> > moment but the fixes (as you know by now) also apply to the Linux
> > server. We are building the two releases side-by-side from the same
> > codebase so nothing will be left out from the Linux release.
> >
> > On the features side event logging is in, and so is the new client
> > checksum system which allows you to allow anything (0), allow official
> > (1) or allow client side mods of your choice (2).
> >
> > Regards,
> > Andreas
> >
>



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