[bf1942] Linux server status report: 2003-03-31

Stewart, John johns at artesyncp.com
Mon Mar 31 10:58:40 EST 2003


> > - We have not been able to reproduce the Bungee effect; it might be
> related
> >   to the single threaded I/O used in the earlier betas.
>
> If you can't reproduce it just email me. I can reproduce it 
> all over the
> place and might even let you have a shell account to the 
> server to check it
> out.


This is somewhat of a concern, since this is the single showstopper bug for most of us. Have you been able to reproduce it in the *current* 1.31 server we're all using?

For me, it does seem to take a few players on before it is noticeable. By the time 4 or so people are on, it is quite noticeable for me.

Perhaps it is bandwidth/latency related as well? Maybe it wouldn't show up in a LAN game (although I assume you have some way of testing lower-bandwidth connections in your lab)?

johnS



More information about the Bf1942 mailing list