[bf1942] DICE update: in-house Linux server
ScratchMonkey
ScratchMonkey at SewingWitch.com
Wed Mar 19 11:02:59 EST 2003
--On Wednesday, March 19, 2003 10:14 AM +0100 "Fredriksson, Andreas"
<andreas.fredriksson at dice.se> wrote:
> So don't quote me on this but DICE /is/ serious about its
> commitment to delivering a Linux BF1942 server and was so
> long before the petition appeared.
Good to know.
What Linux know-how does DICE have? I ask because the Windows dedicated
server is deeply intertwined with DirectX, making it clear that the coder
was not thinking of portability when he wrote it. (I've ported stuff from
platform to platform and architecture to architecture, so I know the
mindset necessary.) One has to NOT use the cool platform-specific API's, or
at least add a wrapper or comments so that when it's ported to the other
platforms, one knows what one needs to re-implement.
This is where cross-platform frameworks are very important. SDL comes to
mind.
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