[bf1942] Crash + stacktrace

Daniel Valois ninzor at packet-kids.com
Thu Mar 6 18:25:38 EST 2003


----- Original Message -----
From: "Brad Davidson" <kiloman at oatmail.org>
To: <bf1942 at icculus.org>
Sent: Thursday, March 06, 2003 4:50 PM
Subject: Re: [bf1942] Crash + stacktrace


> Daniel Valois said:
> > i edited my maplist.con and entered in only ctf maps. Server is still
> > running since last night. i dont understand why it crashed though.
>
> So you had non-ctf maps in the list on a CTF server?

hard to beleive, isnt it? i finally found a ctf , coop and cq map listing on
this certain website. I'd give ya'll the link but when i asked the list i
got no response. so i eventually found it.
>
> Not sure what's expected to happen. I know that the UI usually only lets
> you select ctf-flagged maps for a ctf-type server. Anybody know what the
> Windows server does if you load up a non-ctf map in ctf mode?

my guess is that you would not have any spawn points as my linux server did
when i loaded coral sea map. it sounds reasonable.




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