[bf1942] ASE update

Brigham Stevens brs at vikingmind.com
Tue Mar 4 21:07:59 EST 2003


Does this mean we have to set ase port in  ServerSettings.con like this?

game.setASEPort 14690

----- Original Message -----
From: "Andrew Chen" <achen-bf1942 at divo.net>
To: <bf1942 at icculus.org>
Sent: Tuesday, March 04, 2003 8:48 AM
Subject: Re: [bf1942] ASE update


> Yay!  All we have to do is wait for Qstat and HLSW to implement the ASE
> protocol and then we can all rejoice :)
>
> At 10:34 AM 3/4/2003 -0600, you wrote:
> >Mar 3. 2003
> >- added "Battlefield 1942\Server type\Dedicated\Linux"
> >- added "Ghost Recon\Mods\DAGRM48"
> >- added "Ghost Recon\Mods\FL-AVA 1.4"
> >
> >ATTENTION BF1942 PLAYERS: PLEASE READ THE FOLLOWING CAREFULLY.
> >
> >In this update we've changed the way ASE queries BF1942 servers (switched
> >from gamespy query protocol to ASE query protocol). The good news is that
> >this will eliminate all player info discrepancies and buddy tracker
> >problems. Server list refreshes should also go twice as fast now. The bad
> >news is that you'll have to re-add your buddies and favorites. Some
> >servers might also be missing from the list because ASE now uses a
> >different port for queries and some admins have not opened this port on
> >their firewalls. If your favorite server is missing, please let the admin
> >of that server know that ASE needs gameport+123 (14690 default for
BF1942)
> >open. (old protocol servers are still available under "Battlefield 1942
> >old" (for a while))
> >
> >
>
>




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