[bf1942] ASE update

Andrew Chen achen-bf1942 at divo.net
Tue Mar 4 11:48:58 EST 2003


Yay!  All we have to do is wait for Qstat and HLSW to implement the ASE 
protocol and then we can all rejoice :)

At 10:34 AM 3/4/2003 -0600, you wrote:
>Mar 3. 2003
>- added "Battlefield 1942\Server type\Dedicated\Linux"
>- added "Ghost Recon\Mods\DAGRM48"
>- added "Ghost Recon\Mods\FL-AVA 1.4"
>
>ATTENTION BF1942 PLAYERS: PLEASE READ THE FOLLOWING CAREFULLY.
>
>In this update we've changed the way ASE queries BF1942 servers (switched 
>from gamespy query protocol to ASE query protocol). The good news is that 
>this will eliminate all player info discrepancies and buddy tracker 
>problems. Server list refreshes should also go twice as fast now. The bad 
>news is that you'll have to re-add your buddies and favorites. Some 
>servers might also be missing from the list because ASE now uses a 
>different port for queries and some admins have not opened this port on 
>their firewalls. If your favorite server is missing, please let the admin 
>of that server know that ASE needs gameport+123 (14690 default for BF1942) 
>open. (old protocol servers are still available under "Battlefield 1942 
>old" (for a while))
>
>




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