[bf1942] Crash + stacktrace

Daniel Valois ninzor at packet-kids.com
Mon Mar 3 11:19:16 EST 2003


May I ask what distro and system specs you are using as i am having the same
issue. with the same stack trace practically. Have you resolved this issue?
----- Original Message -----
From: "Anton Jansen" <gradius at fmf.nl>
To: <bf1942 at icculus.org>
Sent: Sunday, February 16, 2003 12:49 PM
Subject: [bf1942] Crash + stacktrace


> Hi,
>
> Had another crash, here the stacktrace:
>
> GNU gdb 5.0
> Copyright 2000 Free Software Foundation, Inc.
> GDB is free software, covered by the GNU General Public License, and you
> are
> welcome to change it and/or distribute copies of it under certain
> conditions.
> Type "show copying" to see the conditions.
> There is absolutely no warranty for GDB.  Type "show warranty" for
> details.
> This GDB was configured as "i386-suse-linux"...(no debugging symbols
> found)...
> Core was generated by `./bf1942_lnxded +game BF1942 +restart 1 +dedicated
> 1 +reconnectPassword 3929 +r'.
> Program terminated with signal 11, Segmentation fault.
> Reading symbols from /lib/libm.so.6...(no debugging symbols found)...done.
> Loaded symbols for /lib/libm.so.6
> Reading symbols from /lib/libdl.so.2...(no debugging symbols
> found)...done.
> Loaded symbols for /lib/libdl.so.2
> Reading symbols from /lib/libpthread.so.0...(no debugging symbols
> found)...done.
> rw_common (): write: Success.
>
> warning: unable to set global thread event mask
> [New Thread 1024 (LWP 22654)]
> rw_common (): write: Success.
>
> warning: stop_or_attach_thread: generic error
> Loaded symbols for /lib/libpthread.so.0
> Reading symbols from /lib/libc.so.6...(no debugging symbols found)...done.
> Loaded symbols for /lib/libc.so.6
> Reading symbols from /lib/ld-linux.so.2...(no debugging symbols
> found)...done.
> Loaded symbols for /lib/ld-linux.so.2
> Reading symbols from /lib/libnss_files.so.2...(no debugging symbols
> found)...done.
> Loaded symbols for /lib/libnss_files.so.2
> Reading symbols from /lib/libnss_dns.so.2...(no debugging symbols
> found)...done.
> Loaded symbols for /lib/libnss_dns.so.2
> Reading symbols from /lib/libresolv.so.2...(no debugging symbols
> found)...done.
> Loaded symbols for /lib/libresolv.so.2
> Reading symbols from
>
/home/scratch/anton/apps/bf/bf1942-lnxded-1.3beta/MultiplayerServers/GameSpy
Host.so...
> (no debugging symbols found)...done.
> Loaded symbols for
>
/home/scratch/anton/apps/bf/bf1942-lnxded-1.3beta/MultiplayerServers/GameSpy
Host.so
> #0  0x3edae2c2 in ?? ()
> (gdb) bt
> #0  0x3edae2c2 in ?? ()
> #1  0x91a17cd in dice::ref2::world::ObjectManager::updateObjects ()
> #2  0x8bb7e57 in dice::bf::GameServer::simulateFrame ()
> #3  0x8b79cd1 in dice::bf::GameServer::update ()
> #4  0x867a99a in dice::bf::Setup::mainLoop ()
> #5  0x867a031 in dice::bf::Setup::start ()
> #6  0x862ba6a in main ()
> #7  0x4007fc5f in __libc_start_main () from /lib/libc.so.6
>
> --
> Kind regards,
>
> Anton Jansen
> --------------------------+-------------------------
>
>




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