[bf1942] _4_ bug reports after the night of violence
Tyler "Overkill" Schwend
tasf at tds.net
Sat Mar 1 17:28:01 EST 2003
You're dropping it from way too high. Torpedo drops work best from far off,
very low altitude.
---------
Tyler "[TASF]Overkill" Schwend
"Semper facere bonum, an a amare odium, vita mors."
"Waiting for our enemies to strike us first is as dangerous and
irresponsible as it is an act of ignorance."
-----Original Message-----
From: Zkast Admin [mailto:bf1942 at zkast.net]
Sent: Saturday, March 01, 2003 12:09 PM
To: bf1942 at icculus.org
Subject: Re: [bf1942] _4_ bug reports after the night of violence
I've never got that torpedeo to explode on a windows server myself, it has
always went under the boat for me.
----- Original Message -----
From: brammes
To: bf1942 at icculus.org
Sent: Saturday, March 01, 2003 11:46 AM
Subject: Re: [bf1942] _4_ bug reports after the night of violence
I've also noticed that my parachute fails sometimes, it just won't open.
Also some people told me that when they used a japanese plain on the
midway map and they wanted to drop a torpedo, it just went under the boat,
it didn't hit a thing ... . (they assured me that the torpedo would have
exploded in the windows server ...
Al these events occured on 195.130.132.156:14567
Has someone else also experienced this?
Brigham Stevens <brs at vikingmind.com> wrote:
I tried it by myself on an empty windows server, and it seemed to ONLY
happen
with the Sherman tank, but I am not sure.... Definitely did not happen
with
other tanks.
Quoting Ben Snyder :
> Has anyone run into an issue with the tank firing twice? I mailed a
> description of what I found to the list a week or so ago but nobody
> said
> anything...just curious if I'm the only one.
>
>
> On Fri, 2003-02-28 at 11:53, Brigham Stevens wrote:
> >
> >
> > I forgot - there was 1 more bug we ran into--- The scope did not
> work
> > right on the sniper rifle, zooming in was messed up. It would
often
> > zoom in and out multiple times, but eventually it would stay
zoomed
> > in.
> > ----- Original Message -----
> > From: Brigham Steve! ns
> > To: bf1942 at icculus.org
> > Sent: Thursday, February 27, 2003 10:46 PM
> > Subject: [bf1942] 3 bug reports after the night of violence
> >
> >
> > We had up to 8 people playing, and it was pretty good...
> >
> > It was a little bit jerky sometimes, which I think this has
> > been reported... Especially when flying planes.
> >
> >
> > + bazooka weird reloading - double reloads and phantom
> > shooting
> > + sniper rifle - i had 2 clips, reloaded, after that i had 0
> > remaining, but a full rifle.
> > + plane exploded in midair for NO reason, was not friendly
> > fire nor any enemy fire, it just said I was toasted. THERE
> WAS
> > NO SHOEBOMBER on board.
> >
> > Config:
> > 64.141.69.81
> > RedHat 7.2
> > 512MB Ram
> > 1.7Ghz
> > Full T1!
> > 20 Players Max (hopefully)
> > linux dedicated server 1.3beta + latest patch
> >
> > I started the server as root with your basic dot-slash...
> > like this:
> >
> > ./lnbf1942_lnxded
> --
> Ben Snyder
> Hetuck Games, LLC - http://www.hetuckgames.com
> Dedicated Servers for Dedicated Gamers.
>
>
>
--brigham
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