[bf1942] Problems Creating MOD servers

Ryan Taylor ryan at sleepywombat.org
Sat Jun 28 10:13:42 EDT 2003


these mods mainly EOD and Pirates require all custom maps really for them to
work
----- Original Message -----
From: "Fredrick Ludden" <luddenf at comcast.net>
To: <bf1942 at icculus.org>
Sent: Saturday, June 28, 2003 11:29 PM
Subject: RE: [bf1942] Problems Creating MOD servers


> Yes, I saw this with the landmine kit using DesertCombat.  Try removing
> Aberdeen and Coral Sea to begin.  Are you using any custom maps?  If so,
try
> removing them also and only add back one at a time to see which is giving
> you problems.
>
> Fred
>
> -----Original Message-----
> From: Ryan Taylor [mailto:ryan at sleepywombat.org]
> Sent: Saturday, June 28, 2003 5:12 AM
> To: bf1942 at icculus.org
> Subject: [bf1942] Problems Creating MOD servers
>
>
> every time i try to create MOD servers such as EOD, and DC,( also trying
> Pirates mod but i know other people are running the other 2)
> i get this error
> German_Scout_Desert Kit error, index conflic. Two or more weapons use the
> same item index:4 checked KitPart:Binoculars45
> as a result it messes with my remote shell login so that i have to
reconnect
> to server
> has any1 else had this problem
>
>
>





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