[bf1942] succes of CS-halflife was its intense patch updates

Robert Stevens upperkng at tampabay.rr.com
Sat Jun 7 14:00:06 EDT 2003


Halflife dumby
The patch was for the engine
All the mods benefited
And yeah the last few years the patch slowed down because its finaly refined
That does happen you fool when the bugs are finaly worked out..
And you cannot deny that valve has been a huge supporter for its mod
community and ontop of patching and bug fixen. More so then any other game..
Stop don't argue that..many others have tried to follow valves example

-----Original Message-----
From: Stefan Engbersen [mailto:stonex at freebsd.nl] 
Sent: Saturday, June 07, 2003 1:46 PM
To: bf1942 at icculus.org
Subject: RE: [bf1942] succes of CS-halflife was its intense patch updates


CS excist almost 4 years now, they had only 5 releases the last 2 years.
(before that beta after beta) That's an average of 2,5 per year. BF1942 now
excist 9 months or so, how many did they have ? Good, that will shut your
mouth. By the way, CS was a mod, they didn't have to develop their own
engine etc.. BF1942 isn't a mod. So you can't compare these two at all. The
CS dudes also did their quality checks very well btw. And blame Valve for
the hl engine, not the cs dudes ;)


-----Oorspronkelijk bericht-----
Van: Robert Stevens [mailto:upperkng at tampabay.rr.com] 
Verzonden: zaterdag 7 juni 2003 17:11
Aan: bf1942 at icculus.org
Onderwerp: RE: [bf1942] succes of CS-halflife was its intense patch updates

Hehe
Trying to get some activity man!!!

-----Original Message-----
From: sebastian.kleye at web.de [mailto:sebastian.kleye at web.de] 
Sent: Saturday, June 07, 2003 11:05 AM
To: bf1942 at icculus.org
Subject: Re: [bf1942] succes of CS-halflife was its intense patch updates


And success of EA (Dice) is a good quality check.

Stop posting threads like that!

----- Original Message ----- 
From: "Robert Stevens" <upperkng at tampabay.rr.com>
To: <bf1942 at icculus.org>
Sent: Saturday, June 07, 2003 4:15 PM
Subject: [bf1942] succes of CS-halflife was its intense patch updates


> success of CS-halflife was its intense patch updates
> look at the history of patches and this is only part of them i guess 
> EA figures 1 patch every 2 years..
> 
> 
> http://half-life.gamehelp.com/patches/
> 
> 










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