[bf1942] Info on the next beta
andreas.fredriksson at dice.se
Wed Jul 23 10:34:00 EDT 2003
Thanks I had a great time. Only problem is that they smoked
out my win32 test machine while I was away :-)
I don't know if they managed to include the new meshes in the
next patch; otherwise they will be broken in the win32 build
as well again. Need to check this. Though with OB7 and the next
patch they aren't impacting performance as much as earlier, right?
From: Steven Hartland
To: bf1942 at icculus.org
Sent: 7/23/2003 4:17 PM
Subject: Re: [bf1942] Info on the next beta
Thanks andreas hope the holiday was good and the place
wasn't in too much of a mess when u got back :D
You don't know how much we need that config patch, so its
great to hear that its gonna be coming in the next beta.
Is the next patch also going to fix the broken carriers, would
be great to be able to play those maps again.
Steve / K
----- Original Message -----
From: "Andreas, Fredriksson" <andreas.fredriksson at dice.se>
To: <bf1942 at icculus.org>
Sent: Wednesday, July 23, 2003 3:03 PM
Subject: [bf1942] Info on the next beta
> Hi folks,
> I managed to get some linux work done after all and this is just a
> keep you updated.
> There will be no more 1.4 betas; the next beta will target the next
> I can't say yet when this is due but you know the drill by now. The
> patch will
> fix the jump/water exploit in 1.4 among other things.
> Battle of britain is also included in the next patch, so if you
> map yet you can get it with the next beta, which will only be a full
> (not an update to the 1.4 betas).
> On another note I've added an option to run multiple servers from the
> which should come in handy for you server providers out there.
> This is from the next readme:
> +overlayPath /path/to/alternate/directory
> Settings and Logs are read/written from the alternate path instead of
> mods/BF1942 paths. The overlayPath directory should contain the Logs
> directories only.
> This also fixes the bug where a /tmp/bf1942 folder would appear if you
> server without write access to its settings files.
> I'm also looking in to ways to reduce the CPU usage when loading maps
> or another to make multi-hosting a more viable alternative.
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