[bf1942] Cheat

Reinder P. Gerritsen reinder at strikerz.net
Fri Jul 11 02:29:39 EDT 2003


It absolutely isn't fake... I've found this bug exploit to be used on
the landing map, resulting in somekind of a paratrooper landing behind
enemy lines and capturing the hill be4 anything else.

Unless I know how it works, I can't motivate enough a kick off the
server.
I've seen it happen, just didn't knew quite what was the cause.

If dice can do anything about it, please do so. This is ruining the
gameplay. (there is absolutely nog defence against 6 allies paratrooping
around like that)

-----Original Message-----
From: mr.mac at optusnet.com.au [mailto:mr.mac at optusnet.com.au] 
Sent: Friday, July 11, 2003 04:46
To: bf1942 @ icculus . org
Subject: Re: RE: [bf1942] Cheat


It's isn't fake, but it doesn't use the method of hitting jump
repeatedly.   I'm not 
sure whether I'd want to post it to this mailing list cause I'd hate to
advertise it 
(never know who is on the list).   We have removed several people from
our 
servers for exploiting this bug.   As far as I'm aware it only occurs on
maps where 
there is water, and yes it does allow people to fly and in any
direction.

Cheers
MrMac

> Kevin J. Anderson <lestat at counter-strike.net> wrote:
> 
> no, there is a movie out of it somewhere....	Unless that is a fake
> as well,
> but it doesnt look like it.
> 
> there isnt a "noclip" setting like there is in HL is there?
> 
> kev
> 
> ->-----Original Message-----
> ->From: Tyler "Overkill" Schwend [mailto:tasf at tds.net]
> ->Sent: Thursday, July 10, 2003 9:55 PM
> ->To: bf1942 at icculus.org
> ->Subject: RE: [bf1942] Cheat
> ->
> ->
> ->That's why I think this is just a sick joke to get people to make 
> ->like Lemmings.
> ->
> ->---------
> ->Tyler "[TASF]Overkill" Schwend
> ->"Semper facere bonum, an a amare odium, vita mors."
> ->---
> ->Server operator of [LCGA]Telefragged:
> ->Counter-Strike: telefragged.lynchburg.edu:27015 
> ->http://schwend-t.web.lynchburg.edu
> ->http://gamephilez.us
> ->
> ->> -----Original Message-----
> ->> From: Rowan Smith [mailto:rsmith at fsdtech.net]
> ->> Sent: Thursday, July 10, 2003 9:50 PM
> ->> To: bf1942 at icculus.org
> ->> Subject: RE: [bf1942] Cheat
> ->>
> ->>
> ->> Im not a cheater, but I help administer my isp's game servers, so 
> ->> I was trying to test out this 'cheat/flaw', and cant seem to
> ->> do it? I jump off a
> ->> building and jump repeadly, but just go crashing back
> ->> to earth :/ a little
> ->> more detail mabye?
> ->>
> ->>
> ->> -----Original Message-----
> ->> From: Kevin Lockitt [mailto:kevin at blackbagops.com]
> ->> Sent: Friday, July 11, 2003 9:41 AM
> ->> To: bf1942 at icculus.org
> ->>
> ->> I leave this for others to judge... :)
> ->>
> ->> -----Original Message-----
> ->> From: Jon Torrez [mailto:jon at bordergatewayprotocol.net]
> ->> Sent: Friday, 11 July 2003 11:40 AM
> ->> To: bf1942 at icculus.org
> ->> Subject: RE: [bf1942] Cheat
> ->>
> ->>
> ->>
> ->> Why is the jetpack code causing problems when there is
> ->> no jetpack (yet)?
> ->>
> ->> Code that bad? :)
> ->>
> ->> On Fri, 11 Jul 2003, Kevin Lockitt wrote:
> ->>
> ->> | Date: Fri, 11 Jul 2003 10:47:11 +1000
> ->> | From: Kevin Lockitt <kevin at blackbagops.com>
> ->> | Reply-To: "bf1942 at icculus.org" <bf1942 at icculus.org>
> ->> | To: "bf1942 at icculus.org" <bf1942 at icculus.org>
> ->> | Subject: RE: [bf1942] Cheat
> ->> |
> ->> | Cheat or flaw = both.
> ->> | Is there a patch = no.
> ->> | Will the next update correct this? = yes (presumably)
> ->> |
> ->> | BF v1.41 will support Secret Weapons which is the
> ->> source of this
> ->> | problem (it's the jetpack code).
> ->> |
> ->> | Kevin Lockitt
> ->> | kevin at blackbagops.com
> ->> | www.blackbagops.com
> ->> |
> ->> |
> ->> |
> ->> | -----Original Message-----
> ->> | From: Wolf [mailto:WolfShield at hotmail.com]
> ->> | Sent: Friday, 11 July 2003 10:28 AM
> ->> | To: bf1942 at icculus.org
> ->> | Subject: [bf1942] Cheat
> ->> |
> ->> |
> ->> | Cheat or flaw? Falling off building and then hitting
> ->> jump to fly
> ->> | around map? Is there a patch? Will the next update
> ->> correct this?
> ->> |
> ->> | thanks
> ->> |
> ->>
> ->
> 




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