[bf1942] Memory Leaks in Linux server?

Paul Richards noxis at clara.net
Fri Jul 4 12:30:25 EDT 2003


This is purely because when ever there is a map change the server steals
ever piece of available CPU. The only round this i have got on a dual Xeon
windows box is to only run 3 BF servers and share both CPUs across all 3
servers.

You might want to consider running HT so that it caps it from using all CPU
resources.

----- Original Message -----
From: "Christian Lahme" <lahme at 4all-networks.de>
To: <bf1942 at icculus.org>
Sent: Friday, July 04, 2003 3:50 PM
Subject: AW: [bf1942] Memory Leaks in Linux server?


Okay.. Just let me tell you our testresults:

Dual Intel Xeon 2,6 Ghz ... HyperThreading off ... 2 GB DDR RAM
Registred ECC 333 Mhz:

4 x 20 Slots BF Server Internet without Password and DC 0.38d ...

It runs and it runs fast ... But everytime a server is restarting or a
new map is coming up... There is a big lag on every ded. Server
instance.



Christian Lahme
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Gaja Networks GmbH
Division Gameserver
Gotenstrasse 53
65929 Frankfurt - Germany

Tel: +49 (069) 37 56 44 33
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Mail: lahme at gaja-networks.com
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-----Ursprüngliche Nachricht-----
Von: Christopher Kunz [mailto:chrislist at de-punkt.de]
Gesendet: Freitag, 4. Juli 2003 15:49
An: bf1942 at icculus.org
Betreff: Re: [bf1942] Memory Leaks in Linux server?


Darcy wrote:
> You mean you can really keep a bf1942 server running for more than
> several hours straight??  ;)

I'm absolutely impressed with the server stability and how little load
it actually induces. A full (24) server has about 20% CPU load on my
little Celeron 1400, which is really great IMHO.

I don't see any memleaks, either.

--ck

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