[bf1942] Gamespy/Ingame browser

Brenda bf1942 at fluchel.com
Thu Jul 3 09:30:13 EDT 2003


I didn't see any references to

game.serverInternet 1

in ServerSettings.con.  Ensure that it is set to 1 for the server to display
in the Gamespy browsers.

It is a simple overlook but chances are that you have already set it to 1.

Either way I hope it helps.



-----Original Message-----
From: WarmFuzzy [mailto:wf at warmfuzzyland.com]
Sent: Wednesday, July 02, 2003 6:43 PM
To: bf1942 at icculus.org
Subject: [bf1942] Gamespy/Ingame browser

Let's see if my list-flame-avoidance skillz are intact.

I'm having trouble getting my Linux 1.4 (DC .38) server to show up in
the ingame browser.  I read through the forums and saw a lot of problems
related to NAT, but that doesn't help, as this box has a real live
routable IP (two in fact!).

[reading this over, is the problem that I have two IPs bound to the same

I can see it fine in ASE, and even have people joining and playing that
aren't in my little gaming community.  I'd like the traffic from Gamespy
and the ingame browser too.

Some relevant details:

Red Hat 2.4.20-18.7smp (what a mouthful)

[mbott at mrnice mbott]$ netstat -nlut
Active Internet connections (only servers)
Proto Recv-Q Send-Q Local Address Foreign Address State
tcp 0 0* LISTEN
udp 0 0*
udp 0 0*
udp 0 0*
[mbott at mrnice mbott]$

I have the following line in my firewall script:

$IPTABLES -A INPUT -p UDP --dport 23000:23009 -j ACCEPT

I have the following lines in my ServerSettings.con:

game.serverPort 14567
game.gameSpyLANPort 0
game.gameSpyPort 23000
game.ASEPort 14690

(they were changed when we couldn't see the server in either ASE or
gamespy, seems to work fine in ASE now, 0 or 23000 didn't make much of a
difference for the ingame browser)

I've done a pile of RTFMing, and can't figure it out.  Any ideaz?

Also, am I on crack for thinking that the ingame browser and gamespy
will be broken/start working simultaneously?


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