[bf1942] DoS vulnerability in game servers (including BF1942)
Morten Striboldt
morten at boomtown.net
Tue Jan 21 03:20:03 EST 2003
That does not look like you have been exploited, it might as well been
normal gameplay.
BF consumes a great deal of bandwidth.
With 2 x 40 players on one of our servers, we use almost 10 Mbit. You
need to take a look at the query trafic, to make sure you have been
exploited, not the general outbound trafic.
Best regards / Med venlig hilsen
Morten Striboldt - Game administrator
Boomtown.net
> -----Original Message-----
> From: Andrew A. Chen [mailto:achen-bf1942 at divo.net]
> Sent: 21. januar 2003 02:19
> To: bf1942 at icculus.org
> Subject: RE: [bf1942] DoS vulnerability in game servers
> (including BF1942)
>
>
> Woo. Looks like i've been exploited several times. These
> are taken from
> two different boxes:
>
http://du.divo.net/at1.png
http://du.divo.net/at2.png
Each box is running only 1 bf1942 server. Damn. This is going to be
expensive for hosting companies. :/
At 09:18 PM 1/17/2003, you wrote:
>From: g8 at the.whole.net [mailto:g8 at the.whole.net]
>Sent: Friday, January 17, 2003 2:51 PM
>To: bf1942 at icculus.org
>Subject: [bf1942] DoS vulnerability in game servers (including BF1942)
>
>http://www.pivx.com/press_releases/mk_mk001.html?tag=fd_top%3Cbr%20/%3E
>
>"As a basic rule of thumb, if it supports gamespy, it will likely be
>vulnerable."
>
>I assume some of you have seen this. Of course BF is included in the
>bunch. The reasearh into this exploit was done using the bf1942
>server. Don't know if anything can be done to prevent it at this point
>but now it's official.
>
>-g8
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