server logging
Jeff Fellinge
jeff at blackstatic.com
Mon Jan 20 17:14:13 EST 2003
(I only recently joined this DL- I apologize if this has been covered in the past)
I am intersted in robust logging output from the server, much like what is availble from CS. In BF1942, there is a Log directory, but that seems used by a client when it has problems running. The STREAM_DEBUG output from the Linux dedicated server is good -but it sounds like that is going away. Are there any other hooks into extracting logging from the system (syslog maybe? startup parameter that outputs to a text file?)
I've used qstat with the gamespy server option to extract current name and frag count, but I'm really intersted in building a parsing app/front end to collect and display stats such as favorite weapon, who killed who what % of time, etc.. Plus qstat doesn't (from what i can tell) differentiate between deaths, kills, and suicides. Plus it is a point-in-time stats leaderboard query and not really an event logger (such as 'player joined axis' or 'player killed player', including kit.
Is this availble or does anyone have suggstions? I sniffed raw client/server traffic and it is all pretty much binary and looks time consuming to decode- hoping there is an option to drop the data to stream or location.
much appreciated!
Jeff
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