[bf1942] clients cannot connect

Jay sysop at coronastreet.net
Tue Jan 14 03:08:34 EST 2003


Zach,

     You need to have the game.serverInternet setting in the con file
set to 1 to advertise anything but lan.

     3306 is MySQL, not bf1942.

     It's pretty mych loaded when it stops spewing stuff to your screen.

     Hope that helps.

-= Jay =-

So said Zach Forsyth (Zach.Forsyth at kiandra.com):
> Ok, 
> 
> Still not working yet but getting closer and closer by the minute.
> Everyones help is really appreciated.
> 
> What messages should I be looking for to be able to tell the game server
> is running?
> Is there a way you can tell it is up? Without connecting to it
> obviously...
> 
> How long does it normally take to start up? Roughly...
> 
> No clients can connect and the port the game should be on is closed.
> 
> When I port scan the machine it has the following open:
> 
> 3306 - not sure what bf1942 uses this for
> 4711 - this is the remote console port
> It should have 14761 or whatever it is, but there is nothing above 4711
> 
> These are the last messages I see at the console and then nothing else:
> 
> STREAM_DEBUG: Adding descriptor for object of
> templateshermanBrowning_PCO1 id 565 controlPointId 1 with 4 Unique
> properties
> STREAM_DEBUG: Minimum bit size is 16
> STREAM_DEBUG: Adding descriptor for object of
> templateStationary_Browning id 566 controlPointId 0 with 3 Unique
> properties
> STREAM_DEBUG: Minimum bit size is 24
> STREAM_DEBUG: Adding descriptor for object of
> templateStationary_Browning id 567 controlPointId 0 with 3 Unique
> properties
> STREAM_DEBUG: Minimum bit size is 24
> STREAM_DEBUG: Adding descriptor for object of
> templateStationary_Browning id 568 controlPointId 0 with 3 Unique
> properties
> STREAM_DEBUG: Minimum bit size is 24
> STREAM_DEBUG: Adding descriptor for object of
> templateStationary_Browning id 569 controlPointId 0 with 3 Unique
> properties
> 
> 
> 
> Thanks again
> 
> Zach
> 



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