[bf1942] Crash stacktrace

Mr Magoo magoo at mailvision.net
Sun Jan 12 19:38:19 EST 2003


 http://icculus.org/betas/bf1942/

NiTz wrote:

>	Subject: Re: [bf1942] Crash stacktrace
>	   From: "NiTz" <nitz at pabgames.net>
>	     To: <bf1942 at icculus.org>
>	   Date: Mon, 13 Jan 2003 07:24:38 -0600 (Central 
Standard Time)
>
>
>Where is the lastest build available for download?

>nitz at pabgames.net

> 

>-------Original Message-------

> 

>From: bf1942 at icculus.org

>Date: Monday, January 13, 2003 2:41:10 AM

>To: bf1942 at icculus.org

>Subject: [bf1942] Crash stacktrace

> 

>Hi,

>

>I had another crash with the latest build, here the 
stacktrace stuff:

>

>Core was generated by `./bf1942_lnxded +game BF1942 
+restart 1 +dedicated 

>1 +reconnectPassword 2631 +r'.

>Program terminated with signal 11, Segmentation fault.

>Reading symbols from /lib/libm.so.6...(no debugging 
symbols found)...done.

>Loaded symbols for /lib/libm.so.6

>Reading symbols from /lib/libdl.so.2...(no debugging 
symbols 

>found)...done.

>Loaded symbols for /lib/libdl.so.2

>Reading symbols from /lib/libpthread.so.0...(no debugging 
symbols 

>found)...done.

>rw_common (): write: Success.

>

>warning: unable to set global thread event mask

>[New Thread 1024 (LWP 20413)]

>rw_common (): write: Success.

>

>warning: stop_or_attach_thread: generic error

>Loaded symbols for /lib/libpthread.so.0

>Reading symbols from /lib/libc.so.6...(no debugging 
symbols found)...done.

>Loaded symbols for /lib/libc.so.6

>Reading symbols from /lib/ld-linux.so.2...(no debugging 
symbols 

>found)...done.

>Loaded symbols for /lib/ld-linux.so.2

>Reading symbols from /lib/libnss_files.so.2...(no 
debugging symbols 

>found)...done.

>Loaded symbols for /lib/libnss_files.so.2

>Reading symbols from /lib/libnss_dns.so.2...(no debugging 
symbols 

>found)...done.

>Loaded symbols for /lib/libnss_dns.so.2

>Reading symbols from /lib/libresolv.so.2...(no debugging 
symbols 

>found)...done.

>Loaded symbols for /lib/libresolv.so.2

>Reading symbols from 

>/home/scratch/anton/apps/bf/bf1942-lnxded-1
>2beta1/MultiplayerServers/GameSpyHost_Debug.so...(no 

>debugging symbols found)...done.

>Loaded symbols for 

>/home/scratch/anton/apps/bf/bf1942-lnxded-1
>2beta1/MultiplayerServers/GameSpyHost_Debug.so

>#0 0x3ec0ba0c in ?? ()

>(gdb) where

>#0 0x3ec0ba0c in ?? ()

>#1 0x8fefef5 in 
dice::ref2::world::ObjectManager::updateObjects ()

>#2 0x8cc9f55 in dice::bf::GameServer::simulateFrame ()

>#3 0x8ca736e in dice::bf::GameServer::update ()

>#4 0x8a9b751 in dice::bf::Setup::mainLoop ()

>#5 0x8a9af8c in dice::bf::Setup::start ()

>#6 0x8a819bd in main ()

>#7 0x4007fc5f in __libc_start_main () from /lib/libc.so.6

>(gdb)

>-- 

>Best regards,

>

>Anton Jansen

>--------------------------+-------------------------

>

>

>. 
>___________________________________________________________
_______
> 





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