[bf1942] Same crash again...

-=Psykoral=- psykoral at speakeasy.org
Sat Jan 11 06:43:30 EST 2003


When did it come up with the exact same error
the second time? Any particular map? Possibly
one that has similar map features as guadacanal?

...just trying to break it down to what it could possibly be
I've gotten these two dumps recently but I wasn't around
to see what map it was on.(I've gotten this first one twice actually)

#0  0x095e0c03 in dice::bf::ai::CID_AIObject ()
#1  0x0000002d in ?? ()
#2  0x09130ccc in dice::bf::{anonymous}::ConsoleClass810::getObjectRange ()
#3  0x09130cff in
dice::bf::{anonymous}::ConsoleClass810::getObjectRangeAsString ()
#4  0x0912d248 in
dice::bf::{anonymous}::ConsoleClass787::getObjectRangeAsString ()
#5  0x0913141e in dice::bf::{anonymous}::ConsoleClass812::isObjectActive ()
#6  0x09130f9a in
dice::bf::{anonymous}::ConsoleClass811::getReturnValueAsString ()
#7  0x09131a70 in
dice::bf::{anonymous}::ConsoleClass813::executeObjectMethod ()
#8  0x09131825 in dice::bf::{anonymous}::ConsoleClass813::getObjectRange ()
#9  0x091314e7 in
dice::bf::{anonymous}::ConsoleClass812::getObjectRangeAsString ()
#10 0x08f5fe1e in dice::ref2::io::FileChangeManager::processChange ()
#11 0x09410320 in _STL::vector<dice::ref2::geom::CollisionFace,
_STL::allocator<dice::ref2::geom::CollisionFace> >::size ()
#12 0x08fcc801 in dice::anim::CompressedAnim::GetTrans ()
#13 0x08fbdc54 in dice::ref2::geom::RoamTerrain::cullPatch ()
#14 0x08fc187d in dice::ref2::geom::RoamTerrain::init ()
#15 0x08fbba12 in dice::ref2::geom::RoamTerrain::getPolysInPatch ()
#16 0x4004d0ce in ?? ()

#0  0x3eddd177 in ?? ()
#1  0x08fefef5 in dice::ref2::world::ObjectManager::updateObjects ()
#2  0x08cc9f55 in dice::bf::GameServer::simulateFrame ()
#3  0x08ca736e in dice::bf::GameServer::update ()
#4  0x08a9b751 in dice::bf::Setup::mainLoop ()
#5  0x08a9af8c in dice::bf::Setup::start ()
#6  0x08a819bd in main ()
#7  0x40076280 in __libc_start_main () from /lib/libc.so.6

-=Psykoral=-
http://www.flippydisk.com

----- Original Message -----
From: "Niels van Rooij (Pimp Jr.)" <pimpjr at planetpacs.com>
To: <bf1942 at icculus.org>
Sent: Saturday, January 11, 2003 1:40 AM
Subject: Re: [bf1942] Same crash again...


> Same problem here. I've already removed guadalcanal from the maplist
though,
> and it still comes up with this exact same error.
>
> > all the crashes so far has been on the guadacanal level..
> > I'm going to remove it from the map cycle and see what happens
> >
> > oh..and no core...
>
>
>




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