Latest build crash + trace

Anton Jansen gradius at fmf.nl
Thu Jan 9 04:30:29 EST 2003


Hi,

I have had a crash with the latest build, here is the stacktrace:

(gdb) where
#0  0x9192646 in _STL::vector<dice::ref2::io::INetworkable *, 
_STL::allocator<dice::ref2::io::INetworkable *> >::begin ()
#1  0x93a9703 in _STL::vector<dice::ref2::io::INetworkable *, 
_STL::allocator<dice::ref2::io::INetworkable *> >::front ()
#2  0x93a97cf in dice::ref2::io::NetworkManager::getNetUpdate ()
#3  0x8c9ee17 in dice::bf::GhostManager::writeData ()
#4  0x91916ac in dice::bf::GhostManager::sendData ()
#5  0x8ca08e3 in dice::bf::GhostManager::transmit ()
#6  0x8ccf317 in dice::bf::ClientConnection::transmitMsgs ()
#7  0x8cb0ca2 in dice::bf::GameServer::processGameStateAndSendPackets ()
#8  0x8ca73de in dice::bf::GameServer::update ()
#9  0x8a9b751 in dice::bf::Setup::mainLoop ()
#10 0x8a9af8c in dice::bf::Setup::start ()
#11 0x8a819bd in main ()
#12 0x4007fc5f in __libc_start_main () from /lib/libc.so.6

-- 
Best regards,

Anton Jansen
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