[bf1942] 3 bug reports after the night of violence

Brigham Stevens brs at vikingmind.com
Fri Feb 28 13:04:53 EST 2003


Now that you mention this, I realize the grenade thing happened to me too, but 
I was too busy killing people to register it....

The grenade behavior did a weapon switch too, just like mines and det pack.

Quoting Brad Davidson <kiloman at oatmail.org>:

> Brigham Stevens said:
> > + bazooka weird reloading - double reloads and phantom shooting
> > + sniper rifle - i had 2 clips, reloaded, after that i had 0
> remaining,
> 
> I've seen it doing things twice a LOT.
> 
> For example, I was testing the other day and threw a grenade. It
> appeared
> to explode twice, about 300-500ms apart. Only one grenade was
> extracted
> from my inventory. It was damaging nearby objects twice, as it would
> kill
> me or blow up a Jeep with one toss.
> 
> If I threw it up in the air and it exploded on the way down, I could
> see
> it explode the first time, and then another (or possibly the same one,
> unexploded) continue to fall out of the first explosion, and go off
> again.
> 
> I also noticed the weirdness with the sniper rifle scope that's
> allready
> been reported.
> 
> 
> 



--brigham



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