[bf1942] RFE: TOS bits in IP packets
Killing
killing at barrysworld.com
Sat Feb 22 10:31:55 EST 2003
Where else would you get this type of service :)
Steve / K
----- Original Message -----
From: "Ryan C. Gordon" <icculus at clutteredmind.org>
To: <bf1942 at icculus.org>
Sent: 22 February 2003 15:17
Subject: Re: Re[2]: [bf1942] RFE: TOS bits in IP packets
>
> > The code to add the bits (posted earlier) is one line right after the
> > socket is created, so it only happens when a player connects. Presumably
> > this incurs no cost, since that field must get its value from somewhere as
> > the kernel creates each packet.
>
> I'll put this as a config file option in the next build, if it's important
> to you.
>
> --ryan.
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