[bf1942] you should all know by now...

FreePlace.Net technical at freeplace.net
Sun Feb 9 16:17:13 EST 2003


Anyone mirror this yet?

----- Original Message -----
From: "Tommy Gober" <tommy at neodux.com>
To: <bf1942 at icculus.org>
Sent: Monday, February 10, 2003 3:33 AM
Subject: Re: [bf1942] you should all know by now...


> bump.
>
> thanks man, you da bömbdiggity.
>
>
> ----- Original Message -----
> From: "Kingsley Foreman" <kingsley at uglypunk.com>
> To: <bf1942 at icculus.org>
> Sent: Monday, February 10, 2003 2:19 AM
> Subject: Re: [bf1942] you should all know by now...
>
>
> > gw ryan
> >
> > ----- Original Message -----
> > From: "Ryan C. Gordon" <icculus at clutteredmind.org>
> > To: <bf1942 at icculus.org>
> > Sent: Monday, February 10, 2003 6:44 PM
> > Subject: [bf1942] you should all know by now...
> >
> >
> > >
> > > ...that I exist in a timezone all my own, and therefore I kept my
> promise
> > > to have this "tomorrow".
> > >
> > >   http://icculus.org/betas/bf1942/bf1942-lnxded-1.3beta.tar.bz2
> > >
> > >
> > > This is the complete 1.3 server, so it's a 63 megabyte download.
PLEASE
> > > MIRROR THIS.
> > >
> > > Here's the changelog:
> > >    * Can take input on stdin, so you can control server without
> > RemoteConsole.
> > >    * Checks envr var BF1942_GAMESPY_QPORT_BASE for GameSpy query port
> > base.
> > >    * Sets GameSpy query socket reusable if BF1942_GAMESPY_QPORT_REUSE
> > exists.
> > >    * Optimizations. Lots of various ones. Binary should be smaller and
> > faster.
> > >    * Squashed another four memory corruptions.
> > >    * Fixed more uninitialized memory accesses.
> > >    * LAN games no longer have a 30-ping minimum.
> > >    * Merged 1.3 codebase from DICE, so we're probably back at square
> one.
> > :)
> > >
> > >
> > > Please understand that with the move to 1.3 old bugs might come back
> (but
> > > hopefully won't), and new ones might be here...and some of those
crashes
> > > might be gone, too, between all the touched code and the memory
> > > corruptions I fixed...and naturally, new ones will show up. Are we
> having
> > > fun or what?!  :)
> > >
> > > Please report all crashes with the backtraces, even if they have been
> seen
> > > before.
> > >
> > > Ok, hopefully we can get the last of the annoying bugs out of the way
> now.
> > >
> > > Have fun, guys. I'm going to go eat some nasty diner food (this is a
> > > reward for me, I swear.) and get some sleep.
> > >
> > > --ryan.
> > >
> > >
> >
>
>
>
>





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