[bf1942] Core dump ..

Anton Jansen gradius at fmf.nl
Wed Feb 5 04:33:25 EST 2003


Hi,

On Tue, 4 Feb 2003, Bill Wood wrote:

> Were you running co-op mode?

No, the server is running in conquest mode.

Kind regards,

Anton Jansen

> 
> -----Original Message-----
> From: Anton Jansen [mailto:gradius at fmf.nl] 
> Sent: Tuesday, February 04, 2003 3:06 AM
> To: bf1942 at icculus.org
> Subject: [bf1942] Core dump ..
> 
> 
> Hi,
> 
> Had another crash, here is the stacktrace:
> 
> GNU gdb 5.0
> Copyright 2000 Free Software Foundation, Inc.
> GDB is free software, covered by the GNU General Public License, and you
> 
> are
> welcome to change it and/or distribute copies of it under certain 
> conditions.
> Type "show copying" to see the conditions.
> There is absolutely no warranty for GDB.  Type "show warranty" for 
> details.
> This GDB was configured as "i386-suse-linux"...(no debugging symbols 
> found)...
> Core was generated by `./bf1942_lnxded +game BF1942 +restart 1
> +dedicated 
> 1 +reconnectPassword 5719 +r'.
> Program terminated with signal 11, Segmentation fault.
> Reading symbols from /lib/libm.so.6...(no debugging symbols
> found)...done.
> Loaded symbols for /lib/libm.so.6
> Reading symbols from /lib/libdl.so.2...(no debugging symbols 
> found)...done.
> Loaded symbols for /lib/libdl.so.2
> Reading symbols from /lib/libpthread.so.0...(no debugging symbols 
> found)...done.
> rw_common (): write: Success.
> 
> warning: unable to set global thread event mask
> [New Thread 1024 (LWP 19766)]
> rw_common (): write: Success.
> 
> warning: stop_or_attach_thread: generic error
> Loaded symbols for /lib/libpthread.so.0
> Reading symbols from /lib/libc.so.6...(no debugging symbols
> found)...done.
> Loaded symbols for /lib/libc.so.6
> Reading symbols from /lib/ld-linux.so.2...(no debugging symbols 
> found)...done.
> Loaded symbols for /lib/ld-linux.so.2
> Reading symbols from /lib/libnss_files.so.2...(no debugging symbols 
> found)...done.
> Loaded symbols for /lib/libnss_files.so.2
> Reading symbols from /lib/libnss_dns.so.2...(no debugging symbols 
> found)...done.
> Loaded symbols for /lib/libnss_dns.so.2
> Reading symbols from /lib/libresolv.so.2...(no debugging symbols 
> found)...done.
> Loaded symbols for /lib/libresolv.so.2
> Reading symbols from 
> /home/scratch/anton/apps/bf/bf1942-lnxded-1.2beta1/MultiplayerServers/Ga
> meSpyHost_Debug.so..  
> .(no debugging symbols found)...done.
> Loaded symbols for 
> /home/scratch/anton/apps/bf/bf1942-lnxded-1.2beta1/MultiplayerServers/Ga
> meSpyHost_Debug.so
> #0  0x9193926 in _STL::vector<dice::ref2::io::INetworkable *, 
> _STL::allocator<dice::ref2::io::INetworkable *> >::  begin ()
> (gdb) bt
> #0  0x9193926 in _STL::vector<dice::ref2::io::INetworkable *, 
> _STL::allocator<dice::ref2::io::INetworkable *> >::  begin ()
> #1  0x93aa3b3 in _STL::vector<dice::ref2::io::INetworkable *, 
> _STL::allocator<dice::ref2::io::INetworkable *> >::  front ()
> #2  0x93aa47f in dice::ref2::io::NetworkManager::getNetUpdate ()
> #3  0x8c9ef27 in dice::bf::GhostManager::writeData ()
> #4  0x919298c in dice::bf::GhostManager::sendData ()
> #5  0x8ca09f3 in dice::bf::GhostManager::transmit ()
> #6  0x8ccffe7 in dice::bf::ClientConnection::transmitMsgs ()
> #7  0x8cb1972 in dice::bf::GameServer::processGameStateAndSendPackets ()
> #8  0x8ca74ee in dice::bf::GameServer::update ()
> #9  0x8a9b84d in dice::bf::Setup::mainLoop ()
> #10 0x8a9b04c in dice::bf::Setup::start ()
> #11 0x8a81a4d in main ()
> #12 0x4007fc5f in __libc_start_main () from /lib/libc.so.6
> (gdb)
> 
> 
> 




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