[bf1942] non-curses version of the server console

David Harrison trogspam at games.telstra.com
Wed Dec 10 18:04:33 EST 2003


you're not a man, you're a coding machine!

---- Original Message ----
From: "Andreas Fredriksson" <andreas.fredriksson at dice.se>
To: <bf1942 at icculus.org>
Sent: Thursday, December 11, 2003 1:45 AM
Subject: RE: [bf1942] non-curses version of the server console

> Actually the 1.6 win32 server is a console app. There you go.
> 
> // Andreas
> 
>> -----Original Message-----
>> From: ScratchMonkey [mailto:ScratchMonkey at SewingWitch.com]
>> Sent: Wednesday, December 10, 2003 4:40 PM
>> To: bf1942 at icculus.org
>> Subject: Re: [bf1942] non-curses version of the server console
>> 
>> 
>> --On Wednesday, December 10, 2003 3:16 PM +0000 Steven Hartland
>> <killing at barrysworld.com> wrote:
>> 
>>> In the same vain it would be really nice to ditch the gui
>> window for
>>> the win32 version is this possible?
>> 
>> Since Ryan had to do a lot of work to cut DirectX out of the
>> dedicated
>> server when porting it, my guess is no.
>> 
>> I'd recommend that DICE adopt libsdl for future projects to
>> avoid porting
>> problems like that.
>> 
>> (Another good cross-platform library for non-game stuff is wxWindows.
>> Borland just adopted it for their new cross-development system.)
>> 
> <http://www.libsdl.org/>
> <http://wxwindows.org/>



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