[bf1942] non-curses version of the server console
Andrew Chen
achen-bf1942 at divo.net
Wed Dec 10 11:57:22 EST 2003
My issue with the Curses interface is that I'm manipulating the
stdout/stdin filehandles, and the Curses stuff doesn't do too well when
you're trying to parse the stdout of bf :P That's why all I really needed
was something to read from and write to.
At 12:02 AM 12/10/2003, you wrote:
>I added a system like this before the 1.4 release but I decided to cut it
>out because of issues
>with polling and input threads. I could try to get it back in but I don't
>think there's enough
>time considering all the other work I'm doing right now.
>
>The chat text at least is in the status monitor and also in the xml log in
>1.6.
>
>// Andreas
>
> > -----Original Message-----
> > From: nt at ozlife.com.au [mailto:nt at ozlife.com.au]
> > Sent: Wednesday, December 10, 2003 12:14 AM
> > To: bf1942 at icculus.org
> > Subject: Re: [bf1942] non-curses version of the server console
> >
> >
> > I would be in favour of this too. it makes it so much easier
> > to remotely admin a server if you can see what the players
> > are typing to you. And as a bonus we could have live stats.
> >
> >
> > > Is there a way to get a server console in Linux without
> > uses curses?
> > > AKA, it just prints stuff out on STDOUT and we give it
> > commands via
> > > STDIN. Something nice and basic like this just to type
> > commands and
> > > read output would be nice. Perhaps make this the default behavior
> > > instead of just silence? Thanks.
> >
> >
> > --
> > regards,
> > notTricky
> > http://www.ozlife.com.au
> >
> >
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