[bf1942] massive clients crush on linux 1.45 server

Michael stuff at dustsmoke.com
Sun Aug 31 14:23:15 EDT 2003

I've seen the same thing happen on mine. It's running DC, doesn't matter
what map. happened to me a few times. I was actually on a voice server
with a bunch of people running off the same ip at the time. We didn't
loose voice so connection was good, not even a bump in voice. everybody
got dropped at the same time.

I've been in the server by myself and it has even happened with one player

It might be of help that I am using the same RH kernel as you, just the
i686 one for PIII's. But ob7 was solid as a rock for me on the same


> hi.
> We experienced some strange behaviors on linux 1.45 server.
> 1.All clients crushed at the same time.
> - It occured at 60/60 players
>  CPU LoadAverage is 85~99% (AverageFPS is 40~55)
> - All(mostly?) clients clushed
> - Server didn't crush
> - Map : Mimoyecques, Eagle'sNest, KbelyAirfield
> - 3times within a hour
>  But one player reports a sudden client crush occured at
> 30/60 players too. I'm not sure about the frequency.
> 2.Player who disconnect at MapLoadingScreen using ESC-key
>  cannot connect until map changed.
>  After the upper case (sudden client crush), clients could not
>  connect the server by "CD-key already used"warning. Some players
>  reports that they could connet the server withina couple of minutes,
> but mostly could not connet until map changed.
> My server is
>  AthlonXP 2600+
>  1024MB DDR
>  A7N8X(nForce2) MainBoard
>  Redhat 2.4.20-20.9
> # Sorry for my poor english...
> --
> tabako sabakan <sabakan at tabakobeya.net>


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