[bf1942] Announcement: BF1942 linux server 1.45 available

Jon Wolberg MMmmGood at cox.net
Thu Aug 28 14:51:32 EDT 2003


Got a link for your 1.45 patch?
----- Original Message ----- 
From: "tabako sabakan" <sabakan at tabakobeya.net>
To: <bf1942 at icculus.org>
Sent: Thursday, August 28, 2003 11:28 AM
Subject: Re: [bf1942] Announcement: BF1942 linux server 1.45 available


> hi.
>
> i'm from japan, and we have already had "SecretWeapons" expantion pack.
> client versions of those who installed the XPack2 are 1.45.
> but 1.45 lnx-ded server does not contain SW files.
> how can i host the SW server?
>
> will the files be released tomorrow with win32 server?
>
>
> On Thu, 28 Aug 2003 17:14:50 +0200
> Andreas Fredriksson <andreas.fredriksson at dice.se> wrote:
>
> >
> > Hi,
> > it's time for the Linux release of the 1.45 dedicated server.
> >
> > The distribution file can be found at http://bf1942.lightcubed.com.
> > To save some typing time I've included the readme text of the release
> > below this message.
> >
> > Regards,
> > Andreas Fredriksson
> > ==============================
> > Programmer
> > Digital Illusions CE Sthlm AB
> > Maria Skolgata 83, 5tr
> > S-118 53 Stockholm
> > Sweden
> > andreas.fredriksson at dice.se
> >
> >
>
> --------------------------------------------------------------------------
--
> > --
> > Release notes: Battlefield 1942 free dedicated Linux server version 1.45
> > Battlefield 1942 is a registered trademark of Digital Illusions CE AB.
> > (c) 2000-2003 Digital Illusions CE AB
>
> --------------------------------------------------------------------------
--
> > --
> >
> > Quick start
> >
============================================================================
> > ==
> >
> > - Untar the distribution archive. This will generate a directory where
> >   the server and all its related files reside.
> >
> >   Example:
> >   $ tar xjf bf1942_lnxded-1.45-ob2.tar.bz2
> >
> > - Modify Mods/bf1942/Settings/ServerSettings.con to your taste.
> >
> >   Example:
> >   $ cd bf1942
> >   $ vi mods/BF1942/Settings/ServerSettings.con
> >
> > - Run the server from within the top-level directory by typing
> >   ./start.sh [arguments] from a shell.
> >
> >   Example:
> >   $ cd bf1942
> >   $ ./start.sh +game XPack1 +statusMonitor 1
> >
> >
> > More information
> >
============================================================================
> > ==
> >
> > Welcome to the Battlefield 1942 dedicated server. This software is BETA
> > quality and should not be run on production servers. For patch-specific
> > information please refer to the generic read me file included with both
the
> > Linux and win32 distributions.
> >
> > For discussion with the developers and other users of this server please
> > subscribe to the bf1942 mailing list. To join the list, send a message
to
> > <bf1942-subscribe at icculus.org> and follow the instructions given to you
in
> > the
> > reply.
> >
> > If you prefer to use a forum, there is one set up at the distribution
site
> > for
> > the open beta series at http://www.bf1942.lightcubed.com . You can
report
> > bugs
> > both in the forum and on the mailing list. Please don't send bug reports
in
> > private mail, use the forum or the list instead.
> >
> > DICE would like to thank Ryan C. Gordon for his work on the earlier
Linux
> > releases and the bf1942 Linux community for their test feedback, bug
reports
> > and patience.
> >
> >
> > Banning by unique identifiers (CD key hashes)
> >
============================================================================
> > ==
> >
> > This release of the dedicated Linux server includes a system to ban
players
> > by
> > their unique CD key hash. The system is similar to the current IP-based
> > banning system but uses the following new console commands:
> >
> > admin.banPlayerKey <player number>
> > admin.listBannedKeys
> > admin.addKeyToBanList <key>
> > admin.removeKeyFromBanList <key>
> >
> > Banned player keys are stored together with the IP-based bans in the
> > banlist.con file. IP-based bans continue to work if you would still like
to
> > use them.
> >
> >
> > Option summary
> >
============================================================================
> > ==
> >
> > The following options are unique for the Linux server:
> >
> > +statusMonitor 1
> >
> > Enables the curses status monitor which enables you to work with the
in-game
> > console directly at the server.
> >
> > +priorityDaemon 1
> >
> > Enables sending priority change requests to the external root daemon
> > (bfpridaemon) which changes the server niceness while loading. Use this
> > option
> > (and run the external daemon) to reduce the CPU stress when running
multiple
> > servers on the same machine.
> >
> > The priority daemon itself is distributed as source code and can be
found
> > under the `bfpridaemon' subdirectory of the installation. Use of this
code
> > is
> > at your own risk and there is no warranty what so ever.
> >
> > +overlayPath /path/to/alternate/directory
> >
> > Settings and Logs are read/written from the alternate path instead of
the
> > usual mods/BF1942 paths. The overlayPath directory should contain the
Logs
> > and
> > Settings directories only.
> >
> > Please note that the following options are deprecated on Linux and do
not
> > effect the server in any way: +restart, +dedicated.
> >
> > Have fun with your Linux server!
> >
> > Andreas Fredriksson <andreas.fredriksson at dice.se>
> >
> >
> > Licensing information
> >
============================================================================
> > ==
> >
> > The Battlefield 1942 server is linked with the GNU C and C++ libraries
which
> > are under the LGPL license. By linking dynamically we ensure that you as
a
> > user can use this software with other versions of these libraries.
> >
> > A statically linked binary also linked with these libraries is supplied
> > purely
> > for convenience should you not be able to run the dynamically linked
binary.
> >
> > The LGPL license text is included with this release and can be found on
the
> > web at http://www.gnu.org/licenses/lgpl.html.
> >
> > Please note that the Battlefield 1942 dedicated server itself is not
covered
> > by the LGPL license.
> >
> >
> > Revision history
> >
============================================================================
> > ==
> >
> > Filename: bf1942_lnxded-1.45.tar.bz2
> > MD5 sums: ab2a92983d54ad18ede41411b7494d4f  bf1942_lnxded.dynamic
> >           00fcb2ba065ae19709dc9bcf74773236  bf1942_lnxded.static
> > Version: BF1942 (Ver:55314/Mon Aug 11 13:49:39 CEST 2003)
> > Release date: TBD
> > Release status: First public release of 1.45-Linux.
> > Comment: Shipped with symbol table intact to produce stack traces.
> >
> > Changes:
> >  - Compatible with 1.45 and Secret Weapons.
> >  - Added Battle of Britain to the standard set of maps.
> >  - Added +overlayPath option to specify an alternate directory to
> >    hold the Logs/ and Settings/ directories.
> >  - Added support for player banning via CD keys hashes.
> >  - Added support for priority changing during map loading.
> >  - Allows resizing of the status monitor on X11 terminals.
> >  - Fixed bug where settings for reserved slots were lost after map
change.
> >  - Fixed obscure objective replication bug.
> >  - Enabled size optimizations for certain files to reduce overall
> >    binary size.
> >  - Added measurement of how much the server works and sleeps during it's
> >    main loop updates. The number is displayed in the bottom right of the
> >    status monitor. A 10% utilization means that the server is sleeping
> >    90% of each simulation cycle (at the current FPS).
> >  - Changed main loop timings yet again. This time I went for stability
> >    rather than performance. This version shouldn't fall behind CPU-wise
> >    on slower servers.
> >  - Rewrote compression output loop that might have corrupted large
> >    XML log files.
> >  - XML logging format version 1.1:
> >    - Fixed spelling errors (`vehicle' was spelled `vechicle')
> >    - Added player CD key hashes to the log for Internet games. This is
> >      useful to track information connected to a certain user regardless
> > of player name.
> >  - All changes from the 1.4 series apply as well.
> >  - Other bug fixes not really visible to end users.
>
> -- 
> tabako sabakan <sabakan at tabakobeya.net>
>




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