[bf1942] Announcement: BF1942 linux server 1.45 available
sabakan at tabakobeya.net
Thu Aug 28 14:28:40 EDT 2003
i'm from japan, and we have already had "SecretWeapons" expantion pack.
client versions of those who installed the XPack2 are 1.45.
but 1.45 lnx-ded server does not contain SW files.
how can i host the SW server?
will the files be released tomorrow with win32 server?
On Thu, 28 Aug 2003 17:14:50 +0200
Andreas Fredriksson <andreas.fredriksson at dice.se> wrote:
> it's time for the Linux release of the 1.45 dedicated server.
> The distribution file can be found at http://bf1942.lightcubed.com.
> To save some typing time I've included the readme text of the release
> below this message.
> Andreas Fredriksson
> Digital Illusions CE Sthlm AB
> Maria Skolgata 83, 5tr
> S-118 53 Stockholm
> andreas.fredriksson at dice.se
> Release notes: Battlefield 1942 free dedicated Linux server version 1.45
> Battlefield 1942 is a registered trademark of Digital Illusions CE AB.
> (c) 2000-2003 Digital Illusions CE AB
> Quick start
> - Untar the distribution archive. This will generate a directory where
> the server and all its related files reside.
> $ tar xjf bf1942_lnxded-1.45-ob2.tar.bz2
> - Modify Mods/bf1942/Settings/ServerSettings.con to your taste.
> $ cd bf1942
> $ vi mods/BF1942/Settings/ServerSettings.con
> - Run the server from within the top-level directory by typing
> ./start.sh [arguments] from a shell.
> $ cd bf1942
> $ ./start.sh +game XPack1 +statusMonitor 1
> More information
> Welcome to the Battlefield 1942 dedicated server. This software is BETA
> quality and should not be run on production servers. For patch-specific
> information please refer to the generic read me file included with both the
> Linux and win32 distributions.
> For discussion with the developers and other users of this server please
> subscribe to the bf1942 mailing list. To join the list, send a message to
> <bf1942-subscribe at icculus.org> and follow the instructions given to you in
> If you prefer to use a forum, there is one set up at the distribution site
> the open beta series at http://www.bf1942.lightcubed.com . You can report
> both in the forum and on the mailing list. Please don't send bug reports in
> private mail, use the forum or the list instead.
> DICE would like to thank Ryan C. Gordon for his work on the earlier Linux
> releases and the bf1942 Linux community for their test feedback, bug reports
> and patience.
> Banning by unique identifiers (CD key hashes)
> This release of the dedicated Linux server includes a system to ban players
> their unique CD key hash. The system is similar to the current IP-based
> banning system but uses the following new console commands:
> admin.banPlayerKey <player number>
> admin.addKeyToBanList <key>
> admin.removeKeyFromBanList <key>
> Banned player keys are stored together with the IP-based bans in the
> banlist.con file. IP-based bans continue to work if you would still like to
> use them.
> Option summary
> The following options are unique for the Linux server:
> +statusMonitor 1
> Enables the curses status monitor which enables you to work with the in-game
> console directly at the server.
> +priorityDaemon 1
> Enables sending priority change requests to the external root daemon
> (bfpridaemon) which changes the server niceness while loading. Use this
> (and run the external daemon) to reduce the CPU stress when running multiple
> servers on the same machine.
> The priority daemon itself is distributed as source code and can be found
> under the `bfpridaemon' subdirectory of the installation. Use of this code
> at your own risk and there is no warranty what so ever.
> +overlayPath /path/to/alternate/directory
> Settings and Logs are read/written from the alternate path instead of the
> usual mods/BF1942 paths. The overlayPath directory should contain the Logs
> Settings directories only.
> Please note that the following options are deprecated on Linux and do not
> effect the server in any way: +restart, +dedicated.
> Have fun with your Linux server!
> Andreas Fredriksson <andreas.fredriksson at dice.se>
> Licensing information
> The Battlefield 1942 server is linked with the GNU C and C++ libraries which
> are under the LGPL license. By linking dynamically we ensure that you as a
> user can use this software with other versions of these libraries.
> A statically linked binary also linked with these libraries is supplied
> for convenience should you not be able to run the dynamically linked binary.
> The LGPL license text is included with this release and can be found on the
> web at http://www.gnu.org/licenses/lgpl.html.
> Please note that the Battlefield 1942 dedicated server itself is not covered
> by the LGPL license.
> Revision history
> Filename: bf1942_lnxded-1.45.tar.bz2
> MD5 sums: ab2a92983d54ad18ede41411b7494d4f bf1942_lnxded.dynamic
> 00fcb2ba065ae19709dc9bcf74773236 bf1942_lnxded.static
> Version: BF1942 (Ver:55314/Mon Aug 11 13:49:39 CEST 2003)
> Release date: TBD
> Release status: First public release of 1.45-Linux.
> Comment: Shipped with symbol table intact to produce stack traces.
> - Compatible with 1.45 and Secret Weapons.
> - Added Battle of Britain to the standard set of maps.
> - Added +overlayPath option to specify an alternate directory to
> hold the Logs/ and Settings/ directories.
> - Added support for player banning via CD keys hashes.
> - Added support for priority changing during map loading.
> - Allows resizing of the status monitor on X11 terminals.
> - Fixed bug where settings for reserved slots were lost after map change.
> - Fixed obscure objective replication bug.
> - Enabled size optimizations for certain files to reduce overall
> binary size.
> - Added measurement of how much the server works and sleeps during it's
> main loop updates. The number is displayed in the bottom right of the
> status monitor. A 10% utilization means that the server is sleeping
> 90% of each simulation cycle (at the current FPS).
> - Changed main loop timings yet again. This time I went for stability
> rather than performance. This version shouldn't fall behind CPU-wise
> on slower servers.
> - Rewrote compression output loop that might have corrupted large
> XML log files.
> - XML logging format version 1.1:
> - Fixed spelling errors (`vehicle' was spelled `vechicle')
> - Added player CD key hashes to the log for Internet games. This is
> useful to track information connected to a certain user regardless
> of player name.
> - All changes from the 1.4 series apply as well.
> - Other bug fixes not really visible to end users.
tabako sabakan <sabakan at tabakobeya.net>
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