[bf1942] Announcement: BF1942 linux server 1.45 available

Andrew Chen achen-bf1942 at divo.net
Thu Aug 28 13:28:22 EDT 2003


No reply to this?...

At 09:17 AM 8/28/2003, you wrote:
>Do you have a similar distribution point for the Windows server?  Thanks.
>
>At 08:14 AM 8/28/2003, you wrote:
>
>>Hi,
>>it's time for the Linux release of the 1.45 dedicated server.
>>
>>The distribution file can be found at http://bf1942.lightcubed.com.
>>To save some typing time I've included the readme text of the release
>>below this message.
>>
>>Regards,
>>Andreas Fredriksson
>>==============================
>>Programmer
>>Digital Illusions CE Sthlm AB
>>Maria Skolgata 83, 5tr
>>S-118 53 Stockholm
>>Sweden
>>andreas.fredriksson at dice.se
>>
>>
>>----------------------------------------------------------------------------
>>--
>>Release notes: Battlefield 1942 free dedicated Linux server version 1.45
>>Battlefield 1942 is a registered trademark of Digital Illusions CE AB.
>>(c) 2000-2003 Digital Illusions CE AB
>>----------------------------------------------------------------------------
>>--
>>
>>Quick start
>>============================================================================
>>==
>>
>>- Untar the distribution archive. This will generate a directory where
>>   the server and all its related files reside.
>>
>>   Example:
>>   $ tar xjf bf1942_lnxded-1.45-ob2.tar.bz2
>>
>>- Modify Mods/bf1942/Settings/ServerSettings.con to your taste.
>>
>>   Example:
>>   $ cd bf1942
>>   $ vi mods/BF1942/Settings/ServerSettings.con
>>
>>- Run the server from within the top-level directory by typing
>>   ./start.sh [arguments] from a shell.
>>
>>   Example:
>>   $ cd bf1942
>>   $ ./start.sh +game XPack1 +statusMonitor 1
>>
>>
>>More information
>>============================================================================
>>==
>>
>>Welcome to the Battlefield 1942 dedicated server. This software is BETA
>>quality and should not be run on production servers. For patch-specific
>>information please refer to the generic read me file included with both the
>>Linux and win32 distributions.
>>
>>For discussion with the developers and other users of this server please
>>subscribe to the bf1942 mailing list. To join the list, send a message to
>><bf1942-subscribe at icculus.org> and follow the instructions given to you in
>>the
>>reply.
>>
>>If you prefer to use a forum, there is one set up at the distribution site
>>for
>>the open beta series at http://www.bf1942.lightcubed.com . You can report
>>bugs
>>both in the forum and on the mailing list. Please don't send bug reports in
>>private mail, use the forum or the list instead.
>>
>>DICE would like to thank Ryan C. Gordon for his work on the earlier Linux
>>releases and the bf1942 Linux community for their test feedback, bug reports
>>and patience.
>>
>>
>>Banning by unique identifiers (CD key hashes)
>>============================================================================
>>==
>>
>>This release of the dedicated Linux server includes a system to ban players
>>by
>>their unique CD key hash. The system is similar to the current IP-based
>>banning system but uses the following new console commands:
>>
>>admin.banPlayerKey <player number>
>>admin.listBannedKeys
>>admin.addKeyToBanList <key>
>>admin.removeKeyFromBanList <key>
>>
>>Banned player keys are stored together with the IP-based bans in the
>>banlist.con file. IP-based bans continue to work if you would still like to
>>use them.
>>
>>
>>Option summary
>>============================================================================
>>==
>>
>>The following options are unique for the Linux server:
>>
>>+statusMonitor  1
>>
>>Enables the curses status monitor which enables you to work with the in-game
>>console directly at the server.
>>
>>+priorityDaemon 1
>>
>>Enables sending priority change requests to the external root daemon
>>(bfpridaemon) which changes the server niceness while loading. Use this
>>option
>>(and run the external daemon) to reduce the CPU stress when running multiple
>>servers on the same machine.
>>
>>The priority daemon itself is distributed as source code and can be found
>>under the `bfpridaemon' subdirectory of the installation. Use of this code
>>is
>>at your own risk and there is no warranty what so ever.
>>
>>+overlayPath    /path/to/alternate/directory
>>
>>Settings and Logs are read/written from the alternate path instead of the
>>usual mods/BF1942 paths. The overlayPath directory should contain the Logs
>>and
>>Settings directories only.
>>
>>Please note that the following options are deprecated on Linux and do not
>>effect the server in any way: +restart, +dedicated.
>>
>>Have fun with your Linux server!
>>
>>Andreas Fredriksson <andreas.fredriksson at dice.se>
>>
>>
>>Licensing information
>>============================================================================
>>==
>>
>>The Battlefield 1942 server is linked with the GNU C and C++ libraries which
>>are under the LGPL license. By linking dynamically we ensure that you as a
>>user can use this software with other versions of these libraries.
>>
>>A statically linked binary also linked with these libraries is supplied
>>purely
>>for convenience should you not be able to run the dynamically linked binary.
>>
>>The LGPL license text is included with this release and can be found on the
>>web at http://www.gnu.org/licenses/lgpl.html.
>>
>>Please note that the Battlefield 1942 dedicated server itself is not covered
>>by the LGPL license.
>>
>>
>>Revision history
>>============================================================================
>>==
>>
>>Filename: bf1942_lnxded-1.45.tar.bz2
>>MD5 sums: ab2a92983d54ad18ede41411b7494d4f  bf1942_lnxded.dynamic
>>           00fcb2ba065ae19709dc9bcf74773236  bf1942_lnxded.static
>>Version: BF1942 (Ver:55314/Mon Aug 11 13:49:39 CEST 2003)
>>Release date: TBD
>>Release status: First public release of 1.45-Linux.
>>Comment: Shipped with symbol table intact to produce stack traces.
>>
>>Changes:
>>  - Compatible with 1.45 and Secret Weapons.
>>  - Added Battle of Britain to the standard set of maps.
>>  - Added +overlayPath option to specify an alternate directory to
>>    hold the Logs/ and Settings/ directories.
>>  - Added support for player banning via CD keys hashes.
>>  - Added support for priority changing during map loading.
>>  - Allows resizing of the status monitor on X11 terminals.
>>  - Fixed bug where settings for reserved slots were lost after map change.
>>  - Fixed obscure objective replication bug.
>>  - Enabled size optimizations for certain files to reduce overall
>>    binary size.
>>  - Added measurement of how much the server works and sleeps during it's
>>    main loop updates. The number is displayed in the bottom right of the
>>    status monitor. A 10% utilization means that the server is sleeping
>>    90% of each simulation cycle (at the current FPS).
>>  - Changed main loop timings yet again. This time I went for stability
>>    rather than performance. This version shouldn't fall behind CPU-wise
>>    on slower servers.
>>  - Rewrote compression output loop that might have corrupted large
>>    XML log files.
>>  - XML logging format version 1.1:
>>    - Fixed spelling errors (`vehicle' was spelled `vechicle')
>>    - Added player CD key hashes to the log for Internet games. This is
>>      useful to track information connected to a certain user regardless
>>         of player name.
>>  - All changes from the 1.4 series apply as well.
>>  - Other bug fixes not really visible to end users.




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