[bf1942] Announcement: BF1942 linux server 1.45 available

Bill Cuffley bcuffley at netarus.com
Thu Aug 28 11:42:28 EDT 2003

Here is a mirror for everyone out there.  


-----Original Message-----
From: Andreas Fredriksson [mailto:andreas.fredriksson at dice.se] 
Sent: Thursday, August 28, 2003 11:15 AM
To: 'BF1942 at icculus.org'
Subject: [bf1942] Announcement: BF1942 linux server 1.45 available

it's time for the Linux release of the 1.45 dedicated server.

The distribution file can be found at http://bf1942.lightcubed.com.
To save some typing time I've included the readme text of the release
below this message.

Andreas Fredriksson
Digital Illusions CE Sthlm AB
Maria Skolgata 83, 5tr
S-118 53 Stockholm
andreas.fredriksson at dice.se 

Release notes: Battlefield 1942 free dedicated Linux server version 1.45
Battlefield 1942 is a registered trademark of Digital Illusions CE AB.
(c) 2000-2003 Digital Illusions CE AB

Quick start

- Untar the distribution archive. This will generate a directory where
  the server and all its related files reside.

  $ tar xjf bf1942_lnxded-1.45-ob2.tar.bz2

- Modify Mods/bf1942/Settings/ServerSettings.con to your taste.

  $ cd bf1942
  $ vi mods/BF1942/Settings/ServerSettings.con

- Run the server from within the top-level directory by typing
  ./start.sh [arguments] from a shell.

  $ cd bf1942
  $ ./start.sh +game XPack1 +statusMonitor 1

More information

Welcome to the Battlefield 1942 dedicated server. This software is BETA
quality and should not be run on production servers. For patch-specific
information please refer to the generic read me file included with both
Linux and win32 distributions.

For discussion with the developers and other users of this server please
subscribe to the bf1942 mailing list. To join the list, send a message
<bf1942-subscribe at icculus.org> and follow the instructions given to you

If you prefer to use a forum, there is one set up at the distribution
the open beta series at http://www.bf1942.lightcubed.com . You can
both in the forum and on the mailing list. Please don't send bug reports
private mail, use the forum or the list instead.

DICE would like to thank Ryan C. Gordon for his work on the earlier
releases and the bf1942 Linux community for their test feedback, bug
and patience.

Banning by unique identifiers (CD key hashes)

This release of the dedicated Linux server includes a system to ban
their unique CD key hash. The system is similar to the current IP-based
banning system but uses the following new console commands:

admin.banPlayerKey <player number>
admin.addKeyToBanList <key>
admin.removeKeyFromBanList <key> 

Banned player keys are stored together with the IP-based bans in the
banlist.con file. IP-based bans continue to work if you would still like
use them.

Option summary

The following options are unique for the Linux server:

+statusMonitor	1 

Enables the curses status monitor which enables you to work with the
console directly at the server.

+priorityDaemon 1

Enables sending priority change requests to the external root daemon
(bfpridaemon) which changes the server niceness while loading. Use this
(and run the external daemon) to reduce the CPU stress when running
servers on the same machine.

The priority daemon itself is distributed as source code and can be
under the `bfpridaemon' subdirectory of the installation. Use of this
at your own risk and there is no warranty what so ever.

+overlayPath	/path/to/alternate/directory

Settings and Logs are read/written from the alternate path instead of
usual mods/BF1942 paths. The overlayPath directory should contain the
Settings directories only.

Please note that the following options are deprecated on Linux and do
effect the server in any way: +restart, +dedicated.

Have fun with your Linux server!

Andreas Fredriksson <andreas.fredriksson at dice.se>

Licensing information

The Battlefield 1942 server is linked with the GNU C and C++ libraries
are under the LGPL license. By linking dynamically we ensure that you as
user can use this software with other versions of these libraries.

A statically linked binary also linked with these libraries is supplied
for convenience should you not be able to run the dynamically linked

The LGPL license text is included with this release and can be found on
web at http://www.gnu.org/licenses/lgpl.html.

Please note that the Battlefield 1942 dedicated server itself is not
by the LGPL license.

Revision history

Filename: bf1942_lnxded-1.45.tar.bz2
MD5 sums: ab2a92983d54ad18ede41411b7494d4f  bf1942_lnxded.dynamic
          00fcb2ba065ae19709dc9bcf74773236  bf1942_lnxded.static
Version: BF1942 (Ver:55314/Mon Aug 11 13:49:39 CEST 2003)
Release date: TBD
Release status: First public release of 1.45-Linux.
Comment: Shipped with symbol table intact to produce stack traces.

 - Compatible with 1.45 and Secret Weapons.
 - Added Battle of Britain to the standard set of maps.
 - Added +overlayPath option to specify an alternate directory to
   hold the Logs/ and Settings/ directories.
 - Added support for player banning via CD keys hashes.
 - Added support for priority changing during map loading.
 - Allows resizing of the status monitor on X11 terminals.
 - Fixed bug where settings for reserved slots were lost after map
 - Fixed obscure objective replication bug.
 - Enabled size optimizations for certain files to reduce overall
   binary size.
 - Added measurement of how much the server works and sleeps during it's
   main loop updates. The number is displayed in the bottom right of the
   status monitor. A 10% utilization means that the server is sleeping
   90% of each simulation cycle (at the current FPS).
 - Changed main loop timings yet again. This time I went for stability
   rather than performance. This version shouldn't fall behind CPU-wise
   on slower servers.
 - Rewrote compression output loop that might have corrupted large
   XML log files.
 - XML logging format version 1.1:
   - Fixed spelling errors (`vehicle' was spelled `vechicle')
   - Added player CD key hashes to the log for Internet games. This is
     useful to track information connected to a certain user regardless
	 of player name.
 - All changes from the 1.4 series apply as well.
 - Other bug fixes not really visible to end users.

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