[bf1942] Updating to DC 0.39K

john g-lists at cloned.org.uk
Wed Aug 20 08:46:04 EDT 2003


Yeah.. to lazy to ssh to the server and check what the extention actually
was.

john

On Wed, 20 Aug 2003, Andreas Fredriksson wrote:

>
> I assume you mean the levelname_00x.rfa files?
>
> Those are used to override content in the original level archive making
> matches smaller.
>
> Files with a .001 suffix in the other hand have nothing to do with BF.
>
> // Andreas
>
> > -----Original Message-----
> > From: James Gurney [mailto:james at globalmegacorp.org]
> > Sent: Tuesday, August 19, 2003 10:47 PM
> > To: bf1942 at icculus.org
> > Subject: Re: [bf1942] Updating to DC 0.39K
> >
> >
> > Hell if I know. Those were just there in the 0.39 patch. You
> > shouldn't
> > reference the .001 files in the maplist.con though. Maybe a
> > mapper can
> > explain what they're for..
> >
> > john wrote:
> >
> > > Yeah I was your previous post that it'd been through striprfa, but
> > > what are the .001 files about? ;-)
> > >
> > > john
> > >
> > > On Tue, 19 Aug 2003, James Gurney wrote:
> > >
> > >
> > >>Not diffs. There is a tool which someone on the forums
> > produced called
> > >>'striprfa'. This tool removes stuff like textures from the
> > rfa files
> > >>which the server does not need. This dramatically reduces
> > the size of
> > >>the archives. The archives I provide on my site will therefore only
> > >>work for servers. They cannot be used to upgrade a client machine.
> > >>
> > >>In addition to the 9MB incremental patch you already linked
> > to, I have
> > >>a
> > >>  43MB complete archive which can be used for a full
> > install. This has
> > >>also been stripped down:
> > >>
> > >>http://fez.cracksmokingmonkeys.net/DesertCombat-0.39k-server
> -full.tgz
> >>
> >>Whenever new releases are made, I'll try and keep up with stripped
> >>down archives as well, so keep an eye on the mailing list and/or
> >>forums when new mods are released (although my server only runs DC and
> >>EoD, so you're on your own when it comes to the less common mods).
> >>
> >>James
>
>
>




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