[bf1942] Linux server status update 2003-04-28
Jon
MMmmGood at cox.net
Mon Apr 28 05:49:46 EDT 2003
Andreas,
Great to hear! Now I can prove to some of my regulars that they are
indeed plane campers with those logs. I can see that helping the community
greatly because currently the logging system is almost non-existant.
Since you mentioned the win32 server fixes, I have two bugs to inquire
about:
1. Alt+tab out of the game and go back in. Pull down the console. What
was once before opaque is now clear.
2. Sometimes randomly at death with admin.enablefreecamera set to 1 you are
whisked away to the magical world of the corner of the map, where there
seems to be a barrel full of guns.
Jon Wolberg
www.ECGNetwork.Com
----- Original Message -----
From: "Fredriksson, Andreas" <andreas.fredriksson at dice.se>
To: <bf1942 at icculus.org>
Sent: Monday, April 28, 2003 2:34 AM
Subject: [bf1942] Linux server status update 2003-04-28
> Hello list,
> here's a status update since last week. Not much this time but
> atleast it's a sign that both I and the Linux server are alive.
>
> I've been working on win32/1.4 primarily the last week, but
> all the bugfixes that were non-client also apply to the
> Linux server.
>
> * There's a new feature of the 1.4 dedicated server that might
> be interesting to people on this list. I've added a rough
> version of an event logging system which writes out compressed
> XML data to the Logs directory of the mod. This is useful
> for making your own stat engine, problem reporting or
> just to play with.
>
> You'll find that the file format is very verbose and includes
> a lot of events previously not available, such as exact
> timestamps and information when players enter and exit vehicles
> for example.
>
> * One of the long-standing console bugs have been fixed while
> we were grinding through the bug lists for 1.4. It is now
> possible to say
>
> admin.executeRemoteCommand "admin.setNextLevel el_alamein"
>
> and have it work as expected. As a result of this bugfix
> underscores are no longer converted to spaces, and spaces
> work as they should inside quotes.
>
> * Stability and testing: I have to say that I haven't had
> all the time and resources needed to fully test the Linux
> binary, and will probably not have that time before the
> release considering all the win32 work I'm also doing.
>
> The Linux server will therefore probably stay as an open beta
> program during 1.4, ensuring that we can push out updates
> if critical bugs are found after the release.
>
> What I can say is that we will support RtR out of the box
> and that we have tested the basic functionality of all
> the game modes (with COOP still acting strangely sometimes).
>
> As servers appear on the internet, we will be in a better
> position to reproduce bugs as the community finds them
> and work to release updates as soon as possible.
>
> Regards,
> Andreas
More information about the Bf1942
mailing list