[bf1942] sea bug (nr 288) fixed?

conciser conciser at gmx.ch
Mon Dec 30 13:11:21 EST 2002


I did some more detailed "research"...


land maps (0 player connected)
- cpu usage:     between 0 and 2%
  (except El Alamein & Gazala use 30-40%)
- gamespy ping:  about 30 ms


land maps (1 player connected):
- cpu usage:     between 25 and 35%
  (this is for the most maps, El Alamein & Gazala use 40-70%)
- gamespy ping:  about 40 ms
  (for El Alamein & Gazla about 55 ms)
- "ingame ping": 0 ms


water maps (0 player connected):
- cpu usage:     about 85%
- gamespy ping:  between 150 and 300 ms


water maps (1 player connected):
- cpu usage:   between 85 and 90 %
- gamespy ping: between 200 and 300 ms
- "ingame ping": 0 ms
  (getting constantly "connection problem warning" 
  and extremly "laggy")
- Iwo Jima seems not do be affected, this map uses about 
  65% cpu and I get no "connection problem warning" at all.
- Omaha Beach seems not do be affected - quite the reverse, 
  this map uses only between 10 and 30% cpu)




bf1942-lnxded-betaupdate-build-1040889129
Linux 2.4.18-4GB i686
Pentium(R) III at 450 MHz
Ram: 256 MB


> -----Ursprüngliche Nachricht-----
> Von: Bill Wood [mailto:wawoodtx at attbi.com] 
> Gesendet: Montag, 30. Dezember 2002 17:18
> An: bf1942 at icculus.org
> Betreff: RE: [bf1942] sea bug (nr 288) fixed?
> 
> 
> Same situation here. But I'm currently using the same 
> processor(PIII 450). A land map such as El Alamein is much 
> smoother, but processor is still 95% and not likely to 
> support more then one tester. Previously was on an AMD XP 
> 1800 and the problem was not apparent, but cpu usage was 
> still excessive with just a few players. 
> 
> -----Original Message-----
> From: conciser [mailto:conciser at gmx.ch] 
> Sent: Monday, December 30, 2002 5:16 AM
> To: bf1942 at icculus.org
> Subject: [bf1942] sea bug (nr 288) fixed?
> 
> 
> is this sea bug (#288) really fixed?
> for me it's not. 
> as soon as I change to a sea map (eg midway) the only thing I 
> get is a flashing connection problem warning.
> 
> cpu usage (only one player) climbs to about 95%
> (I know, I'm underpowered with a PIII 450, but it's just for 
> testing - all land maps are working fine (again: only one player)
> 
> 
> bf1942-lnxded-betaupdate-build-1040889129
> Linux 2.4.18-4GB i686
> Pentium(R) III at 450 MHz
> Ram: 256 MB
> 
> 
> 
> 




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