[bf1942] is this a normal amount of traffic for a BF server?

Christopher Kunz chris at de-punkt.de
Thu Dec 19 14:00:17 EST 2002


Andrew A. Chen wrote:
> Well, the linux server appears to mirror the windows server in bandwidth 
> usage, if what Christopher wrote is correct.  What he quotes is about 
> what I see on the 24 player servers I host on Windows.

I was actually referring to a windows server. I am not aware of _any_ 
game servers under Linux that act differently under Linux than under 
Windows, as for compatibility reasons, they'll probably use the same 
netcode on all available platforms.
On a more abstract level, I'd have difficulties to understand why a 
Linux-based server should decrease the bandwidth usage. Clever packet 
compression algorithms would help accomplish that, but most probably 
increase the latency.

Perhaps Ryan can enlighten us a bit? :)

> HL servers can do much much more than 2GB per day when utilized all day.

Yup. 30kbit per player are a good figure - that would sum up to 5.2gig 
per day on a 16 player server, if my calc.exe is not broken.

--ck

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