[bf1942] is this a normal amount of traffic for a BF server?
Christopher Kunz
chris at de-punkt.de
Thu Dec 19 14:00:17 EST 2002
Andrew A. Chen wrote:
> Well, the linux server appears to mirror the windows server in bandwidth
> usage, if what Christopher wrote is correct. What he quotes is about
> what I see on the 24 player servers I host on Windows.
I was actually referring to a windows server. I am not aware of _any_
game servers under Linux that act differently under Linux than under
Windows, as for compatibility reasons, they'll probably use the same
netcode on all available platforms.
On a more abstract level, I'd have difficulties to understand why a
Linux-based server should decrease the bandwidth usage. Clever packet
compression algorithms would help accomplish that, but most probably
increase the latency.
Perhaps Ryan can enlighten us a bit? :)
> HL servers can do much much more than 2GB per day when utilized all day.
Yup. 30kbit per player are a good figure - that would sum up to 5.2gig
per day on a 16 player server, if my calc.exe is not broken.
--ck
--
php development | hosting | housing | professional game server hosting
http://www.de-punkt.de [ chris at de-punkt.de ] http://www.stormix.de
+49 5241 2349813 | +49 5241 2349820 | laportestr. 2a, 30449 hannover.de
Rather to reign in Hell, than serve in Heaven. -- Milton, Paradise Lost
More information about the Bf1942
mailing list