[bf1942] 'Engine/WorldObjTemplFx/Emitter.cpp:471' ?

-=GW=-Willum wawoodtx at attbi.com
Wed Dec 18 07:04:34 EST 2002


Hi Magnus

Welcome to the list. Take a look at
https://bugzilla.icculus.org/buglist.cgi?product=Battlefield+1942
Look at bugs 288 and 291.

Bill Wood


-----Original Message-----
From: MAO [mailto:m at r3load.com]
Sent: Wednesday, December 18, 2002 5:10 AM
To: bf1942 at icculus.org
Subject: [bf1942] 'Engine/WorldObjTemplFx/Emitter.cpp:471' ?


Hi,

Lets start with introducing myself.
My name is Magnus Olsson (screen-name; pixelpusher, pX on Quakenet), and
I work as an art director in Stockholm, Sweden. 25yrs old. And a
coffeeaddict.

...

...  I started to get a "Connection
Problem" display. And it didnt go away so I quitted after a while and
checked SecureCRT, which outputted;

	STUB: might be important
	{Engine/WorldObjTemplFx/Emitter.cpp:471}.

in what looked like an endless loop. (The entire buffer was filled with
this message.) So I CTRL-C'ed and shut my server down (I hope...).

I suppose that this is what caused the connection problems I experienced?

Have I forgotten to edit some .conf-file, or is this a bug (hopefully
with a workaround)?


//pX




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