[bf1942] seg fault

Josip Eremut eremut at wooms.net
Mon Dec 16 14:40:48 EST 2002


bleee ~3,5mb uncompressed txt, unnecessary.
dont do that again !

j.

----- Original Message -----
From: "dev" <devel at bluetruck.net>
To: <bf1942 at icculus.org>
Sent: Monday, December 16, 2002 10:21 PM
Subject: Re: [bf1942] seg fault


> strace...
> No options strace ./bf1942_lnxded
> Hope this helps.
>
> dev
>
> ----- Original Message -----
> From: "dev" <devel at bluetruck.net>
> To: <bf1942 at icculus.org>
> Sent: Monday, December 16, 2002 1:17 PM
> Subject: Re: [bf1942] seg fault
>
>
> > will you except gzip strace?
> >
> > dev
> > ----- Original Message -----
> > From: "dev" <devel at bluetruck.net>
> > To: <bf1942 at icculus.org>
> > Sent: Monday, December 16, 2002 1:05 PM
> > Subject: Re: [bf1942] seg fault
> >
> >
> > > no right when i launch it
> > > it has a bunch of stuff then gets to this point
> > >
> > > STUB: Hope this isn't important
> > {Engine/GeomBase/TreeMeshTemplate.cpp:324}.
> > > DBGSTR: *** Changing challenge# ***
> > > DBGSTR:
> > >
> > > (0): Error: : 1Failed to load
> > >
> > > Segmentation fault
> > >
> > > then dies
> > >
> > > ----- Original Message -----
> > > From: "Brad Davidson" <kiloman at oatmail.org>
> > > To: <bf1942 at icculus.org>
> > > Sent: Monday, December 16, 2002 10:47 AM
> > > Subject: Re: [bf1942] seg fault
> > >
> > >
> > > Oh, and is it seg'ing when somebody joins, or right after it gives the
> > Load
> > > Failed message?
> > >
> > > Seg'ing on join is still to be somewhat expected...
> > >
> > > On Mon, 16 Dec 2002 at 10:57:08, dev wrote:
> > > > yea sorry about that forgot to post the seg fault part....
> > > > my bad :P
> > > >
> > > > ill dump a trace and send it to the list.
> > >
> > >
> > >
> >
> >




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