Still Segments on entre

Zkast Net Admin admin at zkast.net
Sun Dec 15 15:47:30 EST 2002


 Maybe its something im doing,  This is my backtrace ( which different
from last backtrace with memory {} error)  0  something new



Program received signal SIGSEGV, Segmentation fault.
[Switching to Thread 1024 (LWP 27951)]
0x0935b110 in dice::bf::ai::AITemplateUnit::setBattleStrength ()
(gdb) backtrace
#0  0x0935b110 in dice::bf::ai::AITemplateUnit::setBattleStrength ()
#1  0x092e0a54 in
dice::bf::ai::{anonymous}::ConsoleClass527::executeObjectMethod ()
#2  0x08f5f1dd in dice::ref2::ConsoleObjectBaseImpl::execute ()
#3  0x08f80aaf in dice::ref2::io::OldConsole::handleCommand ()
#4  0x08f87fe7 in dice::ref2::io::OldConsole::executeLine ()
#5  0x08f8c1f7 in dice::ref2::io::OldConsole::run ()
#6  0x091461b9 in dice::ref2::io::Console::run ()
#7  0x08a889e1 in dice::bf::Game::loadAllConFiles ()
#8  0x08a89f71 in dice::bf::Game::load ()
#9  0x08cc6364 in dice::bf::GameServer::load ()
#10 0x08ccaf19 in dice::bf::GameServer::startServer ()
#11 0x08aaa5b9 in dice::bf::Setup::startHostGame ()
#12 0x08aa2ced in dice::bf::Setup::initWorld ()
#13 0x08a9dac7 in dice::bf::Setup::start ()
#14 0x08a81a0d in main ()
#15 0x40077657 in __libc_start_main (main=0x8a81850 <main>, argc=1, 
    ubp_av=0xbffffb44, init=0x8a80c74 <_init>, fini=0x960159c <_fini>, 
    rtld_fini=0x4000dcd4 <_dl_fini>, stack_end=0xbffffb3c)
    at ../sysdeps/generic/libc-start.c:129
(gdb)








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