[bf1942] Optimized server executables

YAH Bloodlust yah.bloodlust at noos.fr
Sat Dec 14 11:55:45 EST 2002


Yes but i don't think ea and dice will release the source code ;-)
----- Original Message -----
From: "Kevin J. Anderson" <lestat at counter-strike.net>
To: <bf1942 at icculus.org>
Sent: Saturday, December 14, 2002 5:12 PM
Subject: RE: [bf1942] Optimized server executables


> yeah, this wouldnt be a horrible idea.   I know (and others agree) that
> programs I compile with my gentoo boxes seem to go much faster.  I also
know
> of a guy who compiled quake2 optimised and not and was amazed at teh
> difference, esp the server.
>
> kev
>
> ->-----Original Message-----
> ->From: Frank Hofmann [mailto:frank.hofmann at gmx.net]
> ->Sent: Saturday, December 14, 2002 10:38 AM
> ->To: bf1942 at icculus.org
> ->Subject: [bf1942] Optimized server executables
> ->
> ->
> ->Hello,
> ->
> ->now that we have a chance to talk to a server coder directly (hello Ryan
> ->:-) ), would it be possible to release some cpu optimized server
binaries
> ->when the most important bugs have been fixed?
> ->
> ->Maybe
> ->- standard release for all (x86) cpu's
> ->
> ->and additionally some gcc(3?) binaries you could use to replace
> ->the standard
> ->binary
> ->- optimized for P4
> ->- optimized for Athlon (XP/MP/Classic)
> ->- optimized for P3
> ->- optimized for ...
> ->
> ->I don't know how much performance you could gain by using a few more
> ->compiler flags but it could be worth a try. Only an idea... :-)
> ->
> ->Ciao,
> ->
> ->  Frank
> ->
> ->
> ->
>




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