My stacktrace from the latest build

Stefan Leuenberger hlds_l at profzone.ch
Fri Dec 13 06:49:59 EST 2002


(gdb) info stack
#0  0x8f644c8 in dice::ref2::MemoryPool::alloc ()
#1  0x8f64558 in dice::ref2::MemoryPool::alloc ()
#2  0x8f689f8 in __builtin_new ()
#3  0x8cb95b5 in dice::bf::GameEventManager::transmit ()
#4  0x8cfbebb in dice::bf::ClientConnection::transmitMsgs ()
#5  0x8cd6ed2 in dice::bf::GameServer::processGameStateAndSendPackets ()
#6  0x8cc86fe in dice::bf::GameServer::update ()
#7  0x8a9eb31 in dice::bf::Setup::mainLoop ()
#8  0x8a9e11c in dice::bf::Setup::start ()
#9  0x8a81a4d in main ()
#10 0x29811e5e in __libc_start_main (main=0x8a81890 <main>, argc=1,
     ubp_av=0xbfbff8f8, init=0x8a80ca8 <_init>, fini=0x960211c <_fini>,
     rtld_fini=0x297ac3c4 <_dl_fini>, stack_end=0xbfbff8f4)
     at ../sysdeps/generic/libc-start.c:129
(gdb) q
gs at game:~/downloads/bf42/bf1942-lnxded-1.2beta1> uname -a
FreeBSD game.siff.org 4.7-STABLE FreeBSD 4.7-STABLE #0: Tue Oct 29 
13:58:14 CET 2002     rabbit7 at game.siff.org:/usr/obj/usr/src/sys/SIFF47 
  i386

2 x 1 GHz P3, 1 GB Ram

Hope that helps

Stefan




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