[bf1942] New build...
Zachary Williams
admin at ztnet.com
Thu Dec 12 19:09:40 EST 2002
I wanted to poke my head in here as well, about a 'non-critical' issue.
While the game will bind to the proper IP, the query port does 'not' bind to
the proper IP. It meerly binds on a global basis, instead of to the aliased
interface.
netstat -an output (snipped)
udp 0 0 146.20.43.191:14567 0.0.0.0:*
udp 0 0 0.0.0.0:23000 0.0.0.0:*
It should bind to 146.20.43.191:23000 not 0.0.0.0. It functions, but, it
will cause issues for multiple servers on a single machine.
Zach
----- Original Message -----
From: "Ryan C. Gordon" <icculus at clutteredmind.org>
To: <bf1942 at icculus.org>
Sent: Thursday, December 12, 2002 7:01 PM
Subject: Re: [bf1942] New build...
>
> > No go. Crashes. Same way as before.
>
> Hmm...that was one of the stacktraces I fixed, too.
>
> Like I said, wasn't guaranteeing it. :) Back to the drawing board.
>
> --ryan.
>
>
>
>
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