Stack traces

Victor Martinez victor at doombringer.org
Thu Dec 12 13:32:33 EST 2002


Not sure you want any more stack traces..
Host is a quad zeon 700 with 4gb mem. Slack 8.1 is the os.
Of the ~10 core file I have, they are all one of the two listed stack
traces.
They all seem to crash in MemoryPool::alloc.... Hmm maybe the program
needs to be purify'ed ;p

#0  0x08f64128 in dice::ref2::MemoryPool::alloc ()
#1  0x08f641b8 in dice::ref2::MemoryPool::alloc ()
#2  0x08f68714 in __builtin_vec_new ()
#3  0x08b020d3 in dice::meme::Memory::wstringDuplicate ()
#4  0x08aecdf1 in dice::meme::WstringData::set ()
#5  0x08b84c03 in dice::bf::BfMenu::initHud ()
#6  0x08b8aadd in dice::bf::BfMenu::outputMessage ()
#7  0x08ccfbde in dice::bf::GameServer::handleGameEventManagerEvent ()
#8  0x08cd4641 in dice::bf::GameServer::processReceivedPackets ()
#9  0x08cc82ba in dice::bf::GameServer::update ()
#10 0x08a9e591 in dice::bf::Setup::mainLoop ()
#11 0x08a9db7c in dice::bf::Setup::start ()
#12 0x08a816c9 in main ()
#13 0x4006d17d in __libc_start_main (main=0x8a815d0 <main>, argc=1,
ubp_av=0xbffff964,
    init=0x8a809ec <_init>, fini=0x96018bc <_fini>, rtld_fini=0x4000a534
<_dl_fini>,
    stack_end=0xbffff95c) at ../sysdeps/generic/libc-start.c:129

#0  0x08f64128 in dice::ref2::MemoryPool::alloc ()
#1  0x08f641b8 in dice::ref2::MemoryPool::alloc ()
#2  0x08f68658 in __builtin_new ()
#3  0x08faee0e in dice::ref2::io::NetworkManager::analyseObject ()
#4  0x08fab89d in dice::ref2::io::NetworkManager::addObject ()
#5  0x08fab7d7 in dice::ref2::io::NetworkManager::addObject ()
#6  0x08cc791c in dice::bf::GameServer::spawnMultipleObjects ()
#7  0x08f167a2 in dice::ref2::world::FireArms::initProjectilePool ()
#8  0x08f15fc9 in dice::ref2::world::FireArms::FireArms ()
#9  0x08f21c97 in dice::ref2::world::HandFireArms::HandFireArms ()
#10 0x093a403c in dice::ref2::world::HandFireArmsTemplate::createObject
()
#11 0x090905c6 in dice::ref2::world::BundleTemplate::addBundleChilds ()
#12 0x0908052c in dice::ref2::world::Bundle::Bundle ()
#13 0x08f23277 in dice::ref2::world::Item::Item ()
#14 0x08f239e9 in dice::ref2::world::Kit::Kit ()
#15 0x093a48bc in dice::ref2::world::KitTemplate::createObject ()
#16 0x08ccb87a in dice::bf::GameServer::createObjectOnAllClients ()
#17 0x08ce0a77 in dice::bf::GameServer::spawnPlayer ()
#18 0x08ce7608 in dice::bf::GameServer::gameStatusPlaying ()
#19 0x08ce6adb in dice::bf::GameServer::updateGameLogic ()
#20 0x08cf4cc7 in dice::bf::GameServer::simulateFrame ()
#21 0x08cc82ee in dice::bf::GameServer::update ()
#22 0x08a9e591 in dice::bf::Setup::mainLoop ()
#23 0x08a9db7c in dice::bf::Setup::start ()
#24 0x08a816c9 in main ()
#25 0x4006d17d in __libc_start_main (main=0x8a815d0 <main>, argc=1,
ubp_av=0xbffff964,
    init=0x8a809ec <_init>, fini=0x96018bc <_fini>, rtld_fini=0x4000a534
<_dl_fini>,
    stack_end=0xbffff95c) at ../sysdeps/generic/libc-start.c:129





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