[armyops] server almost starting =\

www clan - Starkness starkness at wwwclan.com
Fri Jan 23 21:11:19 EST 2004


Hi Daniel.  I don't have any firewall on this box.  I will have to further
contact an administrator of the data center to find out for sure that their
is nothing on their side which is preventing this from working.

Again, I see it fine in the in-game browser, but the connect just sits
there. It was running for a good few hours.

Starkness


-----Original Message-----
From: Daniel Ceregatti [mailto:vi at sh.nu]
Sent: Friday, January 23, 2004 5:54 PM
To: armyops at icculus.org
Subject: Re: [armyops] server almost starting =\


Those "TcpLinkSCI" messages are unlikely to be related to your server
crashing, as my server reports the same thing...quite often, in fact.

Are you sure you opened all the ports I mentioned in my last post? You
really need all those ports open. Note that some are udp, and some are tcp.

Also, you _really_ want to run the server with a wrapper, as it does
crash quite often.

Daniel Ceregatti (AKA Primer)

www clan - Starkness wrote:

>Hi,
>
>I have started my server and it looks good til the last point..  it has an
>error creating log file, and at the very end of the start up screen, it
>says:
>
>TcpLinkSCI: Link closed unexpectedly.
>SCIQR: Our andromeda GUID is: {withheld}
>TcpLinkSCI: Link closed unexpectedly.
>
>Anyone know why this would give this error?  I can see it in the in-game
>browser but when I try to connect, it keeps saying, Waiting to connect. and
>will not connect.
>
>AMD 1600 - 758 RAM - OC48 data center - no nat.
>
>Server = 66.34.67.4
>DOB Clan - Old Fogies Home
>Playing map - Insurgent_Camp
>
>Thank you for any help!
>
>Starkness
>
>
>#######################
>###ENTIRE START UP:####
>#######################
>
>[gamesserver at machine System]$ ./server-bin global
>Insurgent_Camp -nohomedir -INI=dob_aa2_server.ini
>Executing Class Engine.ServerCommandlet
>Unreal engine initialized
>Browse:
>Insurgent_Camp?Name=Recruit?Class=AGP_Characters.AGP_Character?team=255
>LoadMap:
>Insurgent_Camp?Name=Recruit?Class=AGP_Characters.AGP_Character?team=255
>Missing Class Class Editor.TransBuffer
>Collecting garbage
>Purging garbage
>Garbage: objects: 27718->27686; refs: 395113
>Game class is 'AGP_GameTeamObjective'
>Sockets: Socket queue 262142 / 262142
>Sockets: I am server name (base IP of server machine withheld)
>TcpNetDriver on port 1716
>Server Package: GamePlay
>Server Package: AGP_Effects
>Server Package: AGP_UI
>Server Package: AGP
>Server Package: AGP_Gameplay
>Server Package: AGP_Characters
>Server Package: AGP_AI
>Server Package: AGP_Inventory
>Server Package: AGP_Script
>Server Package: AGP_Objects
>Spawning: IpDrv.GameSpyQR
>Spawning: IpDrv.SCIQR
>Level is Level Insurgent_Camp.myLevel
>Bringing Level Insurgent_Camp.myLevel up for play (20)...
>InitGame: ?Name=Recruit?Class=AGP_Characters.AGP_Character?team=255
>Base Mutator is Insurgent_Camp.Mutator0
>GameInfo::InitGame : bEnableStatLogging False
>sLogDir logs\200401231603.log
>Error creating log file!
>SCIQR: Spawning...
>SCIQR: IP 66.34.67.4 port 1716
>Resolving master0.supercomputerinc.com...
>AGP_GameDeathMatch::PostBeginPlay() 5 1
>GameSpyQR - IP: 66.34.67.4 port:1716 lan: 0 nat: 1
>IP: 66.34.67.4 port: 1716 Public: 1 NAT: 0
>Game engine initialized
>Resolved master0.supercomputerinc.com (69.25.23.220)
>PunkBuster Server: pb_sv_SsNext = 96594 (0 to 999999)
>PunkBuster Server: pb_sv_LogNext = 6 (1 to 999999)
>PunkBuster Server: 0 Power Players loaded from
>/home/getawebhost/aa2/System/pb/pbpower.dat
>PunkBuster Server: 0 PB Rcon Filters loaded from
>/home/getawebhost/aa2/System/pb/pbrcon.dat
>PunkBuster Server: PunkBuster Server (v1.032 | A1311 C1.032) Enabled
>PunkBuster Server: Game Version [2.0.0]
>TcpLinkSCI: Link closed unexpectedly.
>SCIQR: Our andromeda GUID is: {withheld}
>TcpLinkSCI: Link closed unexpectedly.
>
>##########################
>########### END ##########
>##########################
>
>
>




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