[armyops] Another Bug :)

Ryan C. Gordon icculus at clutteredmind.org
Mon Apr 28 00:41:29 EDT 2003

> > Or it is impossible to implement in OpenGL...
> Not impossible.  Several games do decals under Linux- and OpenGL's the only
> option under Linux that I know of right at the moment...

In some ways, OpenGLDrv is a cut-down version of the UT2003 one wedged
into the ArmyOps revision of the Unreal Engine, so it's likely just
something simple. Ditto for the flashbang issue. I'll have to look.


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