[armyops] Another Bug :)
Ryan C. Gordon
icculus at clutteredmind.org
Mon Apr 28 00:41:29 EDT 2003
> > Or it is impossible to implement in OpenGL...
> Not impossible. Several games do decals under Linux- and OpenGL's the only
> option under Linux that I know of right at the moment...
In some ways, OpenGLDrv is a cut-down version of the UT2003 one wedged
into the ArmyOps revision of the Unreal Engine, so it's likely just
something simple. Ditto for the flashbang issue. I'll have to look.
More information about the armyops