[aquaria] Possible README.txt file attached
damien.cassou at gmail.com
Fri Apr 22 03:15:03 EDT 2011
Because I had problems installing the new version of Aquaria, I wrote
the attached README.txt that could be put into the repository. I can
make changes if necessary, just tell me.
"Lambdas are relegated to relative obscurity until Java makes them
popular by not having them." James Iry
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This folder contains all Aquaria sources and necessary build scripts.
However, it does *not* contain any graphical file nor sound. If you
want to play the game, you first need to buy the original
full-featured version (http://www.bit-blot.com/aquaria/) and install
it. Once you have done that, you need to build the files in this
folder (see below for how to do that) and copy the resulting files to
the place where you installed the original full-featured version.
Follow these steps to build Aquaria.
1- Install required dependencies first. This includes a C++ compiler
and a handful of libraries. Here is a list of the Debian names for
some of these dependencies:
build-essential cmake liblua5.1-0-dev libogg-dev libvorbis-dev
2- Create a sub-directory 'build' and move into it
$ mkdir build
$ cd build
3- run cmake
$ cmake ..
4- If you miss some dependencies, install them and run cmake again.
5- run make
6- Copy necessary files to where you installed the original
full-featured version of Aquaria (e.g., ~/aquaria which is the
$ cp aquaria ~/aquaria/
$ cp -r ../games_scripts/* ~/aquaria
You should *not* remove any file from the aquaria installation, just
replace some of them with the versions included in this folder.
If you plan to use any of the Aquaria mods, you'll also need to update
the copies in your personal data directory:
cp -a ~/aquaria/_mods ~/.Aquaria/
More information about the aquaria