[aquaria] Windows compilation help
achurch+aquaria at achurch.org
Sun Jun 20 12:13:14 EDT 2010
I'm afraid I can't help with Windows builds (my only experience is that
it builds and runs fine on Linux), but:
>Also the executable is 41meg compared to the released game's
>2meg file size. Does the build process default to a debug build?
I think so, though I haven't really dug into the CMakeFile myself; I do
know that my own builds are several times larger than the executable
from the retail build due to debugging symbols. Try running "size" on
your generated executable, and the actual code/data size should be a lot
smaller than the executable file size.
achurch at achurch.org
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