Bonuses work again
eero.tamminen at netsonic.fi
Sun Jan 2 17:09:10 EST 2005
I've commited updated support for bonuses to the CVS.
All the four sprite types involved are in sprites/bonusmachine.c.
All bonus parsing and handling is in engine/bonus.c.
Playing the game for a while will eventually get an error about killing an
unregistered object, which I haven't yet tracked down. Anyway, you can test
this with levels 3&4 which have now bonuses (one of the them is the amazing
bouncing hippo ;-)).
Additionally I moved "sprite" parsing from level.c to sprite_types.c
that way sprite_types dict can be static.
Btw. I updated last thursday birds to new refcounting mechanism, so
they once again follow each other (in case somebody had time to miss
More information about the airstrike