[airstrike] problem with bomb collisions

Ulf Ekström uekstrom at gmail.com
Wed Aug 31 17:31:06 EDT 2005

On 8/31/05, Erik Auerswald <auerswal at unix-ag.uni-kl.de> wrote:
> Hi,
> the collision function for bombs is executed 2 times for a bomb hit, at
> least when colliding with a biplane or airballon sprite. I did not yet
> find out why this happens.

Yes, you are right. There was a double collision detection when at
least one sprite could rotate. I have fixed it on the trunk.


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