[airborne] Starting problem 1.2 server and shut down after 1ste login attempt

Minte van Dalen minte.vandalen at planet.nl
Sun Jan 13 09:37:43 EST 2008

Just found this in the screenlog, might be the problem:

Assertion failed: appErrorf
Attempt to replicate property 'ClassProperty
Engine.GameReplicationInfo.GameClass' in C++ that is not in the script
replication block for the class
Signal: SIGSEGV [segmentation fault]

-----Original Message-----
From: Minte van Dalen [mailto:minte.vandalen at planet.nl] 
Sent: zondag 13 januari 2008 15:20
To: airborne at icculus.org
Subject: RE: [airborne] Starting problem 1.2 server and shut down after 1ste
login attempt


I'm running in to a problem with the 1.2 dedicated files and starting the
The server starts, is visible in the server list in game.

But as soon as I want to join the servers, I seem to log in but after that I
get a message that the server is not there anymore.

Viewing the logs at the end where I log in:

DevNet: Level server received: JOIN
DevNet: Join request: Shell?Name=Player?team=255?Invited
ScriptWarning: MOHAPlayerStatsComponent
nt_0 (Function MOHAGame.MOHAPlayerStatsComponent.Init:000A) Assertion
failed, line 199
Log: MOHAPlayerController_0 got player PlasmaNetConnection_0
Log: +++ Highest channel to date: 1
DevNet: Join succeeded: Player
Log: +++ Highest channel to date: 2
Log: +++ Highest channel to date: 3
Log: +++ Highest channel to date: 4
Log: Developer Backtrace:
Log: [ 1]  ./mohaserver-bin [0x8340b7b]
Log: [ 2]  /lib/tls/libpthread.so.0 [0x902888]
Log: [ 3]  ./mohaserver-bin [0x8b87dcc]
Log: [ 4]  ./mohaserver-bin [0x8b901a1]
Log: [ 5]  ./mohaserver-bin [0x8677b6d]
Log: [ 6]  ./mohaserver-bin [0x86b347f]
Log: [ 7]  ./mohaserver-bin [0x86b3c4e]
Log: [ 8]  ./mohaserver-bin [0x8734896]
Log: [ 9]  ./mohaserver-bin [0x8734c35]
Log: [10]  ./mohaserver-bin [0x8afdc4c]
Log: [11]  ./mohaserver-bin [0x8eb4a3e]
Log: [12]  ./mohaserver-bin [0x8eaa04b]
Log: [13]  /lib/tls/libc.so.6(__libc_start_main+0xd3) [0x7a2e23]
Log: [14]  ./mohaserver-bin(__gxx_personality_v0+0xc1) [0x804bab1]
Exit: Exiting.
Exit: Name subsystem shutting down
Uninitialized: Log file closed,

Can anyone help me with this, it's my first setup of a Airborne or Unreal
related server.

Minte van Dalen

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