[airborne] Remote
Torsten Köhler
teeboo at server-united.de
Mon Dec 17 10:42:38 EST 2007
HI,
Sorry my Englisch ist not the Best :-[
In Germany we say THE GAME IST DEAD
nobody play this Game,
Wie play Call of Duty 4.
forgot mohair!
Mark Andersen schrieb:
> Hey,
>
> Have anyone succeeded in getting the game listen on a port for Remote
> administration?
>
> If so, how did you do it? :)
>
> b.r.
>
> Mark
>
> Mark Andersen wrote:
>> I have the same problem.
>>
>> Actually, my airborne server seems to ignore my IP=xxx.xxx.xxx.xxx
>> and Port=xxxxx settings in MOHADedicatedServer.ini - Which I have
>> placed together with the other .ini files, in
>> airborne/UnrealEngine3/MOHAGame/Config.
>>
>> I can only make it bind to a specific IP, when I give it as a
>> commandline argument.
>>
>> I have tried specifying -remoteport=10002 on the commandline aswell,
>> but that doesn't seem to work either.
>>
>> sockstat, my server is running freebsd btw, tells me mohaserver is
>> listening on UDP 10000 and another port which seems to be randomized
>> each time i restart the server. What is this? I tried connecting
>> there from the Dedicated remote utility using a windows machine, but
>> it didn't let me on.
>>
>> b.r.
>>
>> Mark
>>
>> Support Eliott Ness wrote:
>>> I have some difficulties to make the game open the remote admin port
>>>
>>>
>>>
>>> Is there a trick ?
>>>
>>>
>>>
>>> Regards
>>>
>>> Sami
>>>
>>>
>>>
>>
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>>
>>
>
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>
>
--
Mit freundlichen Grüßen
Torsten Köhler
Felder Bruchstr. 23
27339 Riede-Felde
Tel:04294-344
Mobil:01622104368
Url: http://www.server-united.de
Email: TeeBoo at server-united.de
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